A 3 de 3 personas (100%) les ha sido útil este análisis
The polar opposite of Prince of Persia (2008), instead of fighting one enemy at a time, you fight hordes upon hordes of enemies, you have your time powers back, its not cel-shaded, and you don't have some lady sidekick following you around. ♥♥♥♥♥ please, I don't need some know it all wooshy woosh teleport-hovering chick saving my ♥♥♥ from parkour mistakes, I HAVE RECALL FOR THAT.
Apparently the Prince has been working on some new parkour techniques after SoT, but then forgot them in WW, (guess thats why its called Forgotten Sands) because in this game, you can infinitely wall jump, which now wall runs a bit, and then wall jump again, rinse and repeat, you get the point. Also, he must of got some beauty sleep cause he looks suave as ♥♥♥♥, and then in WW, he must of took an ugly dirt nap or something, cause in WW he looks worse than he did in SoT.
This game has a pretty cool new mechanic in which you can make water solid for a short period of time, such as waterfalls, and jets of water, to make walls to wallrun and jump across, and to make poles of solid water to swing on respectively.
And um... other things.... I assume theres other powers and whatnot, but honestly this is somehow the LEAST memorable PoP game. Probably because I only played through it once, then again I only played through PoP 2008 once, and I remember way more in that than I do this, mainly cause wooshy woosh cel-shaded environments, lack of time powers (yeah, it probably ♥♥♥♥ed me off enough to make me remember it more), and overly dramatic one on one battles, and its wacko ending.
Also, theres a giant boss at the end where you're on a really sketchy platform in the sand, HAVE FUN! D: