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Fairytale Distillery  [developer] Apr 17 @ 5:11am
Known Issues
Dear Players,

As the name of this thread might give it away, we will provide a list of all the currently known issues in The Exiled in this thread. In a sense this will be an overview where with a single glance you can find out if a potential problem you may have encountered is already known to us. If it is, then this tells you we are working hard on resolving that problem, but also since we are aware of it there is no further need to report it to us.

On the other hand, if you come across any potential problem but you do not see that issue listed here, this probably means we are not aware this issue is happening in the game. In such a case it would be great if you can report it to us, otherwise that problem might go unnoticed. If we don't know it's taking placing, we won't know it needs fixing and it could continue happening in the future.

This is of course work in progress. We will start adding the known issues here sometime soon. But the thread as a whole will be constantly worked on because we plan on updating it as frequently as possible in the future so that it is always up to date and you can check it out at any time to see if a problem you've come across is already reported.

CHARACTER GETS STUCK
- Temporary Solution: Press F3 (bug report). There is a unstuck button on the top of the screen. This should free your character. If it does not work then use the Recall ability (hotkey: Z). Keep in mind though that your inventory (but not your equipment) will drop on the ground so you might have to go back and pick it up again.

MONSTERS AND CARAVANS GET STUCK
- Temporary Solution: N/A, cannot get them unstuck at this time. But we are aware of the problem with both Monsters and Caravans and we are working on resolving it.
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dbltnk Jun 24 @ 5:19am 
SOME CARCASSES TOO EASY
- Sometimes you do not need to defend carcasses from animals since they prefer to kill each other instead of attacking the downed pack animal. This will change.
Last edited by dbltnk; Aug 8 @ 3:10pm
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