SunAge: Battle for Elysium

SunAge: Battle for Elysium

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Noodlesocks Dec 11, 2014 @ 1:53pm
Skirmish and map editor?
Will they be available for this game? What about mod tools?
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Showing 1-15 of 15 comments
OpenMind23 Dec 11, 2014 @ 2:52pm 
I too am interested to know about a Skirmish Mode, either released at launch, or if there are plans for one in the future :-)
Lion Heart Dec 11, 2014 @ 3:44pm 
Hm...isnt the game out in 4 days? no price info, no real threads here...and wasnt there a game called sun age before on steam? Is this a rereleaseof it?
Noodlesocks Dec 11, 2014 @ 4:08pm 
I believe it's a rerelease of that game with multiplayer and I presume other things. If their website is anything to go by, we're looking at about £10 pricewise.
v4corg  [developer] Dec 11, 2014 @ 4:18pm 
Hi guys - yes the release of a map editor is planned as it perfectly makes sense to combine this with the steam workshop. The current store page is up for a few hours only so is a bit sparse here. Game will be 18USD/18EUR at launch.
v4corg  [developer] Dec 11, 2014 @ 4:46pm 
and yes, SunAge features skirmish & multiplayer games. :)
Vyndicu Dec 11, 2014 @ 9:23pm 
Originally posted by v4corg:
Hi guys - yes the release of a map editor is planned as it perfectly makes sense to combine this with the steam workshop. The current store page is up for a few hours only so is a bit sparse here. Game will be 18USD/18EUR at launch.

Just so you know. I been waiting for a long long time for this game to come up in a different vendor than Microsoft store.

I will definitely get this because I saw the let's play and thought this was an interesting title.
Antiga Dec 12, 2014 @ 12:25am 
Originally posted by v4corg:
Hi guys - yes the release of a map editor is planned as it perfectly makes sense to combine this with the steam workshop. The current store page is up for a few hours only so is a bit sparse here. Game will be 18USD/18EUR at launch.

Little confused about the price...

Why so steep? It's quite a bit higher than on your own site as well.

Seems like you don't offer the original for sale anymore.
Can get the original for $3 on amazon, maybe even less. So if i'm to go by these prices.. We're paying about 6x as much just for some "remastered" version? Make that about 8x as much for us europeans.

While I loved the original game to some extend, it's got a terrible reputation. I very well remember that right after release(After over 10 years of development?), unpatched, the campaign couldn't even be completed due to a never ending stream of bugs. Numerous issues that persisted throughout multiple patches, after actually being able to beat the campaigns, I gave up on the game quick enough. As even without the bugs the game was "good" at best. Not excellent, no real wow factor, just a solid, slightly odd RTS.

I'm having trouble finding justification for the price tag, but I would also think that a game that has had some horrible ratings from plenty of sources would try to sell it self on more than a "remastered", much more expensive than the original, version.

Sorry if i'm a bit blunt, but you devs need to take a step back every now and then.

v4corg  [developer] Dec 12, 2014 @ 2:15am 
Hi Antiga,

Originally posted by Antiga:
Little confused about the price...

Why so steep? It's quite a bit higher than on your own site as well.
Nope, its exactly the same price. The billing system on my payment providers site just also shows you the price without VAT. That might be the confusing part.

With a price tag you also communicate quality. Considering the scope and quality of SunAge now everything below 15 USD/EUR just doesnt sit right. Not-At-All.
If you get a game for like ~10 USD you know: "Well, its probably going to be fun for a 4-5 hours, and thats what i paid for. I'm fine with that." SunAge isn't one of these titles. It has an elaborate campaign, full skirmish, full multiplayer and a good share of uniqueness.

And well, yes, you can always find ways to get a retail game at a ridiculous low price. Actually the distributors of the versions on Amazon don't even have the legal rights to do so. Not that they would care :)

The game has dramatically improved since its initial release - and even that is quite an understatement. I've never stopped working on it, and this Steam release is probably the first release to be taken serious.

Phew, i hope that answers at least some of your questions :)

Cheeers
Last edited by v4corg; Dec 12, 2014 @ 2:23am
v4corg  [developer] Dec 12, 2014 @ 2:35am 
Originally posted by Vyndicu:
Originally posted by v4corg:
Hi guys - yes the release of a map editor is planned as it perfectly makes sense to combine this with the steam workshop. The current store page is up for a few hours only so is a bit sparse here. Game will be 18USD/18EUR at launch.

Just so you know. I been waiting for a long long time for this game to come up in a different vendor than Microsoft store.

I will definitely get this because I saw the let's play and thought this was an interesting title.

Ha, so good to know :)
Antiga Dec 12, 2014 @ 12:29pm 
Originally posted by v4corg:
Hi Antiga,

Originally posted by Antiga:
Little confused about the price...

Why so steep? It's quite a bit higher than on your own site as well.
Nope, its exactly the same price. The billing system on my payment providers site just also shows you the price without VAT. That might be the confusing part.

With a price tag you also communicate quality. Considering the scope and quality of SunAge now everything below 15 USD/EUR just doesnt sit right. Not-At-All.
If you get a game for like ~10 USD you know: "Well, its probably going to be fun for a 4-5 hours, and thats what i paid for. I'm fine with that." SunAge isn't one of these titles. It has an elaborate campaign, full skirmish, full multiplayer and a good share of uniqueness.

And well, yes, you can always find ways to get a retail game at a ridiculous low price. Actually the distributors of the versions on Amazon don't even have the legal rights to do so. Not that they would care :)

The game has dramatically improved since its initial release - and even that is quite an understatement. I've never stopped working on it, and this Steam release is probably the first release to be taken serious.

Phew, i hope that answers at least some of your questions :)

Cheeers

Appreciate the response, but it's pretty much the kind of response I expected. I almost wanted to add "Not very interested in the same old excuses.", But thought that'd sound harsh.

You're basically telling us you are charging people more so they have the feeling they aren't playing some tiny 4-5 hr game. In that sense, it's not much different from propaganda on TV. But in the end this story only justifies the price towards yourself, not towards us customers. This kind of information only makes it more difficult to trust devs in the first place.

On your site the price without VAT is €12,95 with VAT it's €15,67, at this moment.

If there is no official retailer for the original SunAge, the only one's who truly don't seem to care, are you.. Not the people who don't have the legal rights to distribute your games. As long as you don't offer your own game for sale, I am going to stick to the $3 amazon price, it's the closest thing to anything "official" atm.

I knew it was going to be futile, I fully expected the "excuses" you brought up. And try to kid us, that's fine, but don't kid yourself. And really, while you make some valid points, they are still no more than excuses.


Don't get me wrong, I've got a profound and deep appreciation for the type of dev that does not abandon it's work, and SunAge will always have a special place in my heart, will never be forgotten. Don't be misguided by my rant/complaints, other than where I told my opinion on the game, this has nothing to do with me liking or disliking the game. It's purely a reponse to the price I cannot and will not agree with.


And really, I can just as easily pirate the game if I choose not to want to pay the price. So don't even think all this "ranting" is for myself as really, I've got nothing to gain by it. Maybe try to take this to heart and see through the pretentious lay out of my comment and rather truly think about whether you can do something to better the situation. Not just with some, ultimately, meaningless words.

I hope this comment arrives as intended, people on steam are so "troll" sensitive lately, even genuine commenters get marked as them.
Vyndicu Dec 12, 2014 @ 1:18pm 
Originally posted by Antiga:
Originally posted by v4corg:
Hi Antiga,


Nope, its exactly the same price. The billing system on my payment providers site just also shows you the price without VAT. That might be the confusing part.

With a price tag you also communicate quality. Considering the scope and quality of SunAge now everything below 15 USD/EUR just doesnt sit right. Not-At-All.
If you get a game for like ~10 USD you know: "Well, its probably going to be fun for a 4-5 hours, and thats what i paid for. I'm fine with that." SunAge isn't one of these titles. It has an elaborate campaign, full skirmish, full multiplayer and a good share of uniqueness.

And well, yes, you can always find ways to get a retail game at a ridiculous low price. Actually the distributors of the versions on Amazon don't even have the legal rights to do so. Not that they would care :)

The game has dramatically improved since its initial release - and even that is quite an understatement. I've never stopped working on it, and this Steam release is probably the first release to be taken serious.

Phew, i hope that answers at least some of your questions :)

Cheeers

Appreciate the response, but it's pretty much the kind of response I expected. I almost wanted to add "Not very interested in the same old excuses.", But thought that'd sound harsh.

You're basically telling us you are charging people more so they have the feeling they aren't playing some tiny 4-5 hr game. In that sense, it's not much different from propaganda on TV. But in the end this story only justifies the price towards yourself, not towards us customers. This kind of information only makes it more difficult to trust devs in the first place.

On your site the price without VAT is €12,95 with VAT it's €15,67, at this moment.

If there is no official retailer for the original SunAge, the only one's who truly don't seem to care, are you.. Not the people who don't have the legal rights to distribute your games. As long as you don't offer your own game for sale, I am going to stick to the $3 amazon price, it's the closest thing to anything "official" atm.

I knew it was going to be futile, I fully expected the "excuses" you brought up. And try to kid us, that's fine, but don't kid yourself. And really, while you make some valid points, they are still no more than excuses.


Don't get me wrong, I've got a profound and deep appreciation for the type of dev that does not abandon it's work, and SunAge will always have a special place in my heart, will never be forgotten. Don't be misguided by my rant/complaints, other than where I told my opinion on the game, this has nothing to do with me liking or disliking the game. It's purely a reponse to the price I cannot and will not agree with.


And really, I can just as easily pirate the game if I choose not to want to pay the price. So don't even think all this "ranting" is for myself as really, I've got nothing to gain by it. Maybe try to take this to heart and see through the pretentious lay out of my comment and rather truly think about whether you can do something to better the situation. Not just with some, ultimately, meaningless words.

I hope this comment arrives as intended, people on steam are so "troll" sensitive lately, even genuine commenters get marked as them.

I think it is a quite leap of logic to compare a box CD on Amazon to a digital product on Steam. It is like comparing Apple and Orange.

Not to mention the way video game industries have been moving away from retailor, irregardless of pricing, for a long time now (Kickstarter, digital only or mix of both retailor and digital, and other factors).

But otherwise I can understand where you are coming from.
Noodlesocks Dec 12, 2014 @ 3:44pm 
How easy is the map editor to use? I've made a few custom maps for C&C 3 using their worldbuilder and a couple maps using the final editors for Tib Sun and RA2. Is the map editor comparable to either of these in ease of use?
v4corg  [developer] Dec 12, 2014 @ 8:47pm 
Hi Noodlesocks,

The map editor in its current version is probably a bit hard to work with - but hey, i'm so willing to implement stuff needed by the community - i mean after 17 years what can go possibly go wrong. ... pause .... Yeah - nothing. So, i really intend to finally release the map editor.
The_Mess Dec 14, 2014 @ 11:21pm 
Originally posted by v4corg:
Hi Noodlesocks,

The map editor in its current version is probably a bit hard to work with - but hey, i'm so willing to implement stuff needed by the community - i mean after 17 years what can go possibly go wrong. ... pause .... Yeah - nothing. So, i really intend to finally release the map editor.
It can't be any worse than the old Tiberum Sun map editor back when it was first released :P
1stReaper Apr 10, 2016 @ 11:10am 
Howdy guys
@v4corg

looks like its a little bit of a dead thread...
but i was just wondering how the map editor is going?

looking forward to making some epic maps :D
if all goes well ill even try to make some clones of some of the C&C red alert maps :)
(ofcourse ill most likely have to make the map sizes bigger to account for the large size of the buildings in sunage)

but i welcome the challange =D
Last edited by 1stReaper; Apr 10, 2016 @ 11:11am
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