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There are some troops you can lose and not have it be a big deal, but there are rewards for fights with no losses, so you kind of want to keep them alive, there are spells to help with that. Otherwise, look at some of the stategies, there is green dragon + invisiblity and haste, night time troll, and a few others that basically guarantee victory if you are really having trouble. There is a cheese way to win with almost every character type and army type.
Lethal fights aren't so deadly, but you have to play your cards really well. I used my dragon a TON with those fights. Summoned monsters via mystic egg and the onslaught attack have been priceless.
What I find most aggravating is the difficulty of obtaining troops. Troops are finite...which makes a notable difference in fighting tactifully.
Talent choices are also important. I like to get lvl 2+ Chaos and Higher Magic as soon as possible, to bombard the enemy with potent Fireballs and Flame Arrows, but you can also pursue a more debuff-oriented strategy.
Lastly, the most important lesson of KB is that you want to pick up as much stuff as possible without picking a fight, as Viper said. It's a bit easier in AP than the other KB games because you always have a ship, so you can sail around each island looking for unguarded stuff.
Where the hell do you get them? I've gone through the first 5 islands (Up to Rusty Island/Verona).
Nobody sells Fireball scroll and my dragon is capped at 13 rage all the time.