Hi Oddworld fans.
We are, as we've said, committed to ensuring that players of Oddworld: New 'n' Tasty have the best possible experience, and we fully plan to support the game and its players post-launch.
As such, our second patch (version 1.02) is now in active development and should, on release, address the following:
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1.02 / A / In-game cut-scene issuesThe in-game cut-scenes are showing issues with some PC configurations, and they run slower than the intended rate on others. We hope the fixes we're putting in place address these issues, resulting in smoother playback of the cut-scenes as intended.
1.02 / B / Ability to switch off various graphical effectsWe're looking at implementing toggles for the bloom, lens effects, glow and AA in the game. Partly to address user feedback and partly to improve performance to some degree for certain PC spec configurations.
In addition, the issue with the 'shadows' slider not working as expected will be fixed.
1.02 / C / Controller remappingWe're looking into the simplest way to grant players the ability to remap buttons on their controllers in the next patch.
We hope that this ability will go some way to alleviating some of the issues with certain controllers not functioning the way we'd expect them to in-game. We'll have news on the specific implementation of this as the patch nears release.
1.02 / D / Meat grinder issues at higher frame ratesWe're looking to address complaints that the meat grinders were running too fast at frame-rates higher than 60 FPS.
1.02 / E / Leaderboard fixesSome leaderboards are reversed and some are incorrectly reporting completion times as 00:00. We'll fix those issues.
1.02 / F / Xbox 360 controller screen shows incorrect buttonsThe game start screen that shows if the player has a controller connected incorrectly displays the functions of the four main face buttons. This will also be fixed.
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These fixes follow the 1.01 patch released just after launch, which addressed and fixed several controller-related issues, including adding a deadzone slider and support for several Logitech controller devices. In addition,
We'll have details on the exact release date and contents of the 1.02 patch in due course - please consider this list our absolute best intentions, but without specific promises.
Thanks for your patience.
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http://store.steampowered.com/app/314660Again, we'd like to confirm that we are absolutely behind Oddworld: New 'n' Tasty 100%, and will continue to monitor your thoughts on Twitter (@oddworldinc), these Steam community forums and our Facebook page, and are committed to ensuring our fans enjoy the game the way we'd hoped they would.
If you've not yet grabbed a copy of New 'n' Tasty, it's available now from Steam, and if you have already bought the game, we wholeheartedly thank you.
We'd like to thank everyone again for their early support with Oddworld: New 'n' Tasty and look forward to your continued (and most valued) feedback on the game.
Thanks.
The patch isn't out yet. But thanks!
And thank you very much a legendary comback!
Namely; the meat grinders (which are seriously blind luck at the moment, and Alf's Escape was a nightmare because of it), and the lens filter/bloom.
I'd recommend making the toggles separate if possible rather than having a single button for both bloom and lens filter. I tried the game with just the filter off (via a mod) and it looked pretty much fine to me.
Either way thanks for the continued support. Thus far your down-to-earth responses both here, on the site and on the Twitter has made me wish I could work for Oddworld Inhabitants. The only other company that has done that in the past to me is Valve, so nice job!
Subjectively, but I don't attend any troubles, and first in the gameplay and physic instance. Anyway, keep going, dear developers, more fans will support every your step, every decision and every fix, of cource. Just for notice (also subjectively): any game bugs amazing and humorous, for example this[cloud-4.steamusercontent.com], and this too[cloud-4.steamusercontent.com] (unlucky fall in the pit), and especially scrabs[cloud-2.steamusercontent.com] when I was witnessed of their "endless fall"(beast just shaking and stayed unmove).
Well, something like this. Good luck to greatest Oddworld Inhabitants!