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There's a hidden mechanic in there too: if you hold down when jetpacking the game ignores left/right inputs, so that you can jetpack 100% vertically (which is critically important for a few challenges). Maybe that's what's happening?
Both the demo and full game have a few different control schemes (4 at total I think), and in the full game there's no key rebinding. I love WASD to move and L/K to jump/shoot, so for me this is fine. The problem you're having I couldn't reproduce here, but as I play on keyboard, there might be something wrong with either the gamepad scheme or even your gamepad.
Using right analog stick to shoot sounds great but it's against the game's design, and for that purpose there are already weapon pickups that change the way you shoot. Jetpacking is fine, and you should make a habit to use it in bursts, as holding down the button uses up its fuel too fast.
The game itself is quite frustating, but I believe it was designed that way, with a bit of trial and error in mind, much like old NES games. Knowledge about enemies' placement really, really helps.