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Keep up the good work
Improving this is on our list.
I could do some quick ad-hoc testing on Vive, for You for free and provide feedback, You can revoke my access to the title later.
Good example I use would be Elite Dangerous. Not meant to be a true "room scale" game but I get out of my seat with the Vive on, walk 15ft behind my chair and am at the back of the cockpit/bridge in my type 7. That being said, I'm not sure how that translates to a first person game like this where you are in the shoes of a human. Will provide feedback when able.
Sjoerd, not sure how you guys have managed to fly so low under the radar. Game looks just fantastic. Really need to pump some PR out, at least once you all get close to full official release. Looking at the reviews most people seem to "stumble" across the title and are very pleasantly surprised and amazed by the experience.
Buying now, will install tonight and provide any feedback I can with regards to the Vive experience.
The menu does not work well in VR, you might need to start it in non VR mode and then set all the options you need to, and then switch it to VR while in game (F11 or 12).
Yeah we had quite a lot of PR in the start but after that it has been very difficult to keep it going. We did 2 big content updates adding hours of content, and almost no one cared at all about that. Any help anyone can give, or recommendation to your friends or so would be most appreciated.
EDIT: ok got it open now at least but only for a split second, then instantly crashes out and I am back to the virtual desktop.
EDIT 2: OK didnt realize I need to get past the menu,started up the game then toggled F11/F12, it worked!
Some inital things: There are two white dots right in the center of my vision on each eye. There is no head tracking and when using the mouse I cannot look up or down, only left or right. More to come after some testing. Menus in game (when hitting esc) are way out of the FOV, so you cannot select them.
Edit 3: Now for whatever reason, I get "fatal error!" everytime I try to continue or start a new game. it gives me that error when loading
The lag spikes I had on the windmill island are much better now. It happened when I moved there from another region. Restarting the game and loading a savegame on the island always solved it. There's still some micro stuttering every third second but I can't tell if it's just caused by texture/mesh uploads while moving.
What I didn't have before is sound crackling when going to the main menu the second time. It also causes lag spikes as soon as I move the mouse over any button, most likely because of the sounds. This doesn't happen while in game.
First starting from steam in desktop mode and set the 'enable VR' in the options. Quit and restart.
I'm getting a nice looking space I'm floating in (world below me, moons passing by slowly) and the main menu floats in front of me.
Vive controllers don't do anything, but head tracking works fluently for looking around. Selecting new game from the menu via xbox controller or keyboard works.
After the loading screen with the sun-passing-over-video, I always get the 'fatal error'. From check in desktop mode I think that'S when screen changes to the text output of the introductory story.
Edit, just noticed trying again: trying moving around in roomscale I can't tell if it's doing anything simply by scale of the surroundings while in that space scenario. But PLEASE: add a visual base so the player's not floating freely in mid-air. Issue with heights are kicking in immediately on those ones...