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Finally managed to make boat motor! But its kind a slow one, hopefully i can add 2 motors on one raft! ;) And think what ill do next in that game... not much things to found more left in there i guess... :/
Cool, i was thinking of that it could be able to made when i found an engine. Is it atleast alot faster than rafts? :p
Raft goes alot of faster with that "Esc" glitch, they should fix it also so it maybe feels faster than paddling/swimming!
With boat motor its cool how you can accelrate with "w,a,s,d" and same time watch around with your mouse, happy treasure hunting! =)
- kahvi
-Being able to paddle to other islands makes this game 100 times more playable and its awesome.
-just watched the sun go behind some clouds and when it came out, the lighting seemed to change everywhere. The shadows got sharper and the water was sparkling more. Beautiful.
-I loaded my raft up with rocks and sticks and it wouldnt budge when i tried to paddle. Also a very nice touch that gives the game some realism.
-I still wish we could make rocks by smashing the big ones that are all around the island. Maybe like in skyrim when you mine ore. You can get like 3 or 4 usable rocks from one of the big ones in the sand.
I'm no longer losing the raft to the zone monster. Also, random model disappearances when 50+ craftable resources in a small area seem to be fixed as well.
Would like to see:
I have to agree with the above about rocks. There are so many large rock formations that mining them seems a necessary game mechanic, and after 20 or so new games, I've never found more than 3 on any island. (I'm willing to accept that I just happened to be unlucky, but it seemed designed.)
SHARKS!!!!!1!!!1one!1!! The sharks are very, very, very, very STUPID. I can still chase them down and knife them to death with impunity. Even when three are present, the other two are too stupid to go on the offensive while I'm knifing their cohorts to death. Player swim is still too fast, whilse engaged in combat. True, that sharks can get away in "Full Retreat" mode, they can still be poked to death by distance, now that locking on to one guarantees a hit if you keep holding LMB. (But that's an easy fix.) Beyond that, fix the agressiveness of the AI when under duress, and that will be a solid foundation. (Haven't seen a whale yet, but I'm looking!)
Next... (And if Ihaven't discovered it yet, and I'm just a fool, I apologize...) Some form of storage. Please.