張貼於：02 月 26 日
Review of "Episode 1: It's About Time"Pro:
- Keeps with the spirit of the BttF trilogy
- The fourth instalment you always wanted
- Amusing scenarios
- Christopher Lloyd
- Joypad support
- Controls are a teeny bit clunky
- Much clunkier when using joypad
- Intense sound track is a bit much when you're stuck on a puzzle
- More an Interactive Fiction than a Game as such (could be a pro as well!)
"You built a time machine out of a De Lorean??" The conversation between Marty McFly and 'Doc' Brown seems very familiar but something isn't quite right. And it ends up with our time travelling heroes getting stuck in Prohibition Era Hill Valley. Along the way they meet Marty's grandfather Arty, Principal Strickland's aunt, and a 17 year old Emmett Brown. The game is presented with lovely looking 3D cartoon graphics and a voice cast including Christopher Lloyd reprising his role as Doc Brown. The actor playing Marty totally nails the teenage Michael J. Fox voice too! The story is supervised by Bob Gale who co-wrote the films with Bob Zemeckis and, you know, it really does come off in the spirit of the films. (If perhaps on the fan service side of things.)
The game plays out like most point-and-click adventure games. You move Marty around the environment and interact with specific elements or characters to move the story along. The philosophy for the game seems to be that the story is important above everything. In this regard, the puzzles are never overly difficult or distracting from the story. The player is never penalised for their actions which means you are free to go through all the character responses which are often amusing. To this end, Back to the Future: The Game ends up being a bit more interactive fiction than a game as such. And that's not necessarily a bad thing. The story and acting are engaging and you find that you want to move along as well.
Playing the game isn't very different to many adventure games. I've always found the genre a bit clunky to move around in and while the developers at Telltale Games add a bit of polish to make the controls a bit forgiving, I find it's really an endemic fault of the genre. I was extremely pleased to find that there was gamepad support for the game and I could take advantage of Big Picture Mode. The gamepad is usable, and I used it for about half of the game, but it is also quite clunky to use.
Probably the only thing that really bothered me about the game were the few intense scenes where the music swells up and scene gets busy. There is a sense of urgency in the scenario but because the adventure game is to some degree turn based it's difficult to satisfy that urgency. It becomes a little frustrating and you kind of want to turn all the sound off so you can concentrate on the puzzle you're supposed to be solving.
Otherwise Back to the Future: The Game, Episode One is a delightful little game and I look forward to playing the subsequent instalments.