Back to the Future: Ep 1 - It's About Time
Fluiq Jul 28, 2013 @ 7:42am
XBOX 360 Gamepad
It doesn't say it on the front page or in the menus, but this game has full support for xbox360 gamepads.

A = Selecting an item
B = Run
X = Inventory
Y = Hint

LB/RB are for skipping through menu tabs and choosing a target.
Left thumbstick is for walking and right is also for choosing a target.

IMHO this is a feature that really should be advertised on the store page, for anybody who prefers using a gamepad, or has a disability that makes usage of keyboard and mouse harder.
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ham Jul 29, 2013 @ 12:36pm 
I'm in the middle of getting my steambox filled up with games and would've skipped installing this one if not for your post. Thank you.
2jkaz Aug 19, 2013 @ 7:12am 
i second that! just started playing this game and im well happy it has 360 controler support
Luiz Alves Sep 29, 2013 @ 4:26pm 
But does it change the interface to show the 360 buttons? If not, then it would be a case of partial support, wouldn't it?

EDIT: I tested myself and confirmed. The controller kind of changes the way the game behaves (hiding the cursor, showing hotspots automatically), but the game still refers to the input as being mouse and keyboard - which surely is not a problem, since the controls are totally intuitive (look, interact, cancel, etc).

I would still call it "partial support", though. You can't change some options, like screen resolution, using the controller alone - it requires a mouse to select the "Apply" button.

Otherwise, just set the game up beforehand, follow void's instructions on the mapping (if needed) and the controller experience is just right. ^^

EDIT 2: From Episode 2 and beyond, the interface seamlessly changes into an XBOX layout. Still haven't figured out how to apply new resolutions using the controller, though. But I set all the episodes up beforehand, and now I'm playing through with full support.

EDIT 3: This is the last time, I promise ;) Played through the whole game now, having just finished Ep. 5. Controls are OK as stated above, BUT there is one "puzzle" in Ep.3 (the digital watch) that can't be completed with the controller alone, since it features buttons that I could only interact with through the mouse. Not a big deal, of course, but since I was using Big Picture mode, I had to walk from the living room to the PC in my office, to click the buttons. Also, there was (I think) a bug at the end of Ep. 2 in which I simply couldn't interact with anything, and just press the controller's buttons like crazy until it finally came back to normal.
EXPERIMENTONGOD Dec 19, 2013 @ 3:18am 
I would also like to point out that for some reason, in Episode 1, you need to press D-Pad Right (!?) to highlight the SAVE option when trying to save the game manually (it's fixed in subsequent episodes).

Here's the list of controls that I have discovered so far:

Left Stick = Move character (highlighting interactive items)
D-Pad = Move character (not highlighting items)
Right Stick Left/Right Stick Right/LB/RB = Highlight interactive items

Left Stick Click = Show current goal
Right Stick Click = "Story So Far"

A = Select/Interact/Use item
B = Go back on menu/Exit Conversation/Walk faster
X = Show Inventory/Examine inventory item
Y = Show hints/Show help (on the inventory/"Story So Far"/hints screens)

LT = (Nothing?)
RT = Show interactive items

LT/RT/LB/RB = Cycle option screens/change save slot

Select = (Nothing?)
Start = Pause/Menu

D-Pad Right = Highlight Save option (***IMPORTANT***)

Edit: As stated previously, in Episode 2 and onwards gamepad support is much better; you get button prompts and the "Save by pressing right on the D-Pad" bug is fixed. One minor problem is that I had to use the mouse to be able to get in the DeLorean in the first scene of Episode 2.
Aryudsoh Dec 21, 2013 @ 6:15pm 
So could I use the controller to walk and the mouse for everything else? My laptop is hooked up to the tv. I don't have a wireless keyboard but have a wireless mouse so this would be perfect for me if it works.
wunderbred Jan 12 @ 11:13am 
Originally posted by Fluiq:
It doesn't say it on the front page or in the menus, but this game has full support for xbox360 gamepads.

Thanks Fluiq! This is a great tip, Half Life: Source also has at least partial controller support, yet for some reason it isn't notated as such.
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