CLASSICAL WORLD III
Welcome to Classical World (CW) - an overhaul mod for Hegemony 3.
**THIS IS A PREVIEW ONLY***
WILL BE PLAYABLE FROM 1 JULY 2017
Ever wished to relive the conquests of Alexander ? Or unite the British Isles before the Romans arrived ?
This mod adds a stance that allows ranged units to fire farther at the cost of doing less damage.
The Conquests of Joshua 0.06
I am not adding a roadmap, I don't want to be pressed to calender days. I'm sorry if that bothers you. I first will fix, and when that is all done, I may/may not release a roadmap.
Changelog: 0.06: Killing as many bugs as possible.
Fantastic Faction Mod. Original version, for those without Eagle King DLC.
Current version of this mod should work with the current version of Hegemony, version 3.3. Cannot guarantee compatibility with other versions (or patches not yet released as of this writing).
A collection of 4 small skirmish maps for if you just want to
Red Pause Border
Replaces the pause border with the red one from before the 3.3 patch.
Resource Wintering Upgrade
Adds a resource upgrade to allow farms to keep making food in winter
Build your empire around a Warlord, a highly skilled and inspirational commander of the caliber of Philip, Caesar, Hannibal or Alexander the Great. The Warlord scenario creates a new scenario where the player starts with a highly skilled leader to reflect