Posted: July 30, 2014
An enjoyable game for those who think CoD matches are too slow.
Screencheat requires you to be on the move constantly whereas games like CoD, BF, and the likes all have their campers. In this game, other players can see exactly where you are(at least from your/their point of view) so camping is useless since they can see what you are seeing and kill you from behind. Because of that, you have to be moving non-stop while also glancing at the other three screens to see where the opponents are. It's a lot harder than it sounds because glancing at the other screens is a near requirement to survive however the intensity of the game makes it hard for one to glance away from your little quadrant on the screen. The maps are quite small so there is little to no moments for reprieve during a match lest you be blown away by a well aimed grenade. Certain map functions like air vents increase your mobility and allows you to do sneak attacks but be prepared to be shot out of the air due to the predictability of the air vents.
There are only two gamemodes at this time: A free for all Deathmatch and a King of the Hill match. A King of the Hill match is basically camping(if you can even call it that) at a specific location to gather points while waiting for the inevitable death to claim you in the form of a blunderbuss or a grenade. Deathmatch currently only supporst to 10 points per game so a player has to get to 10 kills max.
Currently, there are two maps available. The first is a Museum map with a huge fossil in the middle. There is a ramp that leads to the top, an elevator that leads you to the top floor, and an air vent that drags you to the floor below it. It's quite easy to score points on this map (IMO) because the ramp makes enemy movements extremely predictable. The second map is a garden with air vents on the bottom of the floor that can boost you to around the middle of the map or even farther. The map is slightly symmetrical in it's shape and is a lot harder to get kills on(for me at least). One positive note about this map is that in a 4 player server or 2 player server, the map's color changes so you can easily locate the enemy. In a two player server, one half of the map is blue while the other is red. In a 4 player server, the map is split into quadrants with a different color in each. Despite this, I still failed at this map compared to the Museum :p
A small thing to note is the kill feed which is EXTREMELY satisfying. More often than not, it gives a small line at the top of the screen that says "_____ creamed ____" or something that basically says that you got owned. A few times, the entire screen would be filled with the text in CAPS basically rubbing it into your face that you were killed or that you killed someone. It's hilarious but causes you to screw up because you can't see where you're going and you cam be killed by another player in the few short seconds the message stays on the screen. But it is satisfying XD