metalpower Oct 30, 2012 @ 3:18pm
Delayed sound while playing
I'm a quite old-fashioned DoD-Player but haven't been playing for years. This is why I tried to improve my notebooks' performance for the game and modified the config.cfg. I got some fragments of how to modify the config (it's really hard to find reliable, if any, information about DoD 3.1 on the internet nowadays! :-( ).

The game runs quite smooth now. However there's a big issue: My ingame sound is delayed about 1.5 seconds which is really annoying and hindering, of course :)

What did I do wrong? Maybe it's a command in the config, here it comes:

unbindall
bind "n" "changeteam"
bind "m" "changeclass"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "e" "drop"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "c" "prone"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "" "+movedown" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+moveup" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "F12" "quit" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "stopsound" bind "MOUSE5" "stopsound" bind "PAUSE" "pause" cl_downloadfilter "nosounds" voice_scale "0.00000" voice_enable "1" voice_forcemicrecord "1.000000" mat_bumpmap "0" mat_bloom "0" mat_bufferprimitives "1" mat_clipz "0" mat_mipmaptextures "0" cl_show_splashes "0" console "1.0" fps_max "101" fps_modem "0.0" crosshair "0" gamma "15.000000" brightness "15.000000" con_color "255 155 50" net_graph "0" net_scale "5" net_graphpos "1" sv_voiceenable "1" sv_aim "1.000000" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "1.0" mp_decals "0" topcolour „30“ gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "1" s_rolloff "1.0" s_doppler "0.0" s_distance "0" s_automin_distance "2.0" s_automax_distance "10000.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "1.0" s_refdelay "0.0" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "0.3" suitvolume "0.250000" hisound "0.000000" bgmvolume "1.000000" MP3Volume "0.000000" _snd_mixahead "1.0" name "XXXXXXXXXXXXXXXXXXXXXXXXX" model "gordon" skin "" topcolor "30" bottomcolor "6" rate "20000.000000" cl_updaterate "83" cl_corpsestay „0“ cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "60" cl_cmdbackup "0" cl_download_ingame "0" cl_allowdownload "0" cl_allowupload "1" cl_cmdrate "83" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_bulletejects "0" dodcredits "0" cl_hud_objectives "1" cl_hud_objtimer "1" cl_hud_reinforcements "1" cl_hud_health "1" cl_hud_ammo "1" cl_identicon "1" cl_easymode "1" cl_cutscenes "1" cl_hud_msgs "2" cl_fog_density "0.0" cl_fog_start "10.0" cl_fog_end "3500.0" cl_fog "0" cl_fog_red "192" cl_fog_green "192" cl_fog_blue "192" cl_dynamic_xhair "0" cl_vsmoothing "0.05" m_pitch "0.022000" m_yaw "0.022" m_forward "1" m_side "0.8" cl_particlefx "1" m_filter "0.000000" sensitivity "4" joystick "0.000000" hud_classautokill "1" cl_bob „0“ cl_bobcycle „0“ hud_takesshots "0" hud_capturemouse "1" _ah "0" cl_dmsmallmap "1" cl_dmshowmarkers "1" cl_dmshowplayers "1" cl_dmshowflags "1" cl_dmshowobjects "1" cl_dmshowgrenades "1" cl_numshotrubble "0" cl_weatherdis "0" cl_minimap "0" cl_minimapzoom "1" hud_fastswitch "1" hud_centerid "0" voice_modenable "1" cd_fps "0" cd_sound "0" +jlook gl_max_size 512 gl_dither "1" gl_flipmatrix "0" gl_fog "0" gl_monolights "0" gl_overbright "1" gl_polyoffset "0" hud_deathnotice_time „10“ lightgamma „2.5“ r_decals 0 Or is this problem maybe known to others as well and it's source isn't the config at all? Reg
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "" "+movedown"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "F12" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "stopsound"
bind "MOUSE5" "stopsound"
bind "PAUSE" "pause"
cl_downloadfilter "nosounds"
voice_scale "0.00000"
voice_enable "1"
voice_forcemicrecord "1.000000"
mat_bumpmap "0"
mat_bloom "0"
mat_bufferprimitives "1"
mat_clipz "0"
mat_mipmaptextures "0"
cl_show_splashes "0"
console "1.0"
fps_max "101"
fps_modem "0.0"
crosshair "0"
gamma "15.000000"
brightness "15.000000"
con_color "255 155 50"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "1.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "1.0"
mp_decals "0"
topcolour „30“
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "0"
s_automin_distance "2.0"
s_automax_distance "10000.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "1.0"
s_refdelay "0.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.3"
suitvolume "0.250000"
hisound "0.000000"
bgmvolume "1.000000"
MP3Volume "0.000000"
_snd_mixahead "1.0"
name "XXXXXXXXXXXXXXXXXXXXXXXXX"
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "20000.000000"
cl_updaterate "83"
cl_corpsestay „0“
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "60"
cl_cmdbackup "0"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "1"
cl_cmdrate "83"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bulletejects "0"
dodcredits "0"
cl_hud_objectives "1"
cl_hud_objtimer "1"
cl_hud_reinforcements "1"
cl_hud_health "1"
cl_hud_ammo "1"
cl_identicon "1"
cl_easymode "1"
cl_cutscenes "1"
cl_hud_msgs "2"
cl_fog_density "0.0"
cl_fog_start "10.0"
cl_fog_end "3500.0"
cl_fog "0"
cl_fog_red "192"
cl_fog_green "192"
cl_fog_blue "192"
cl_dynamic_xhair "0"
cl_vsmoothing "0.05"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
cl_particlefx "1"
m_filter "0.000000"
sensitivity "4"
joystick "0.000000"
hud_classautokill "1"
cl_bob „0“
cl_bobcycle „0“
hud_takesshots "0"
hud_capturemouse "1"
_ah "0"
cl_dmsmallmap "1"
cl_dmshowmarkers "1"
cl_dmshowplayers "1"
cl_dmshowflags "1"
cl_dmshowobjects "1"
cl_dmshowgrenades "1"
cl_numshotrubble "0"
cl_weatherdis "0"
cl_minimap "0"
cl_minimapzoom "1"
hud_fastswitch "1"
hud_centerid "0"
voice_modenable "1"
cd_fps "0"
cd_sound "0"
+jlook
gl_max_size 512
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0"
hud_deathnotice_time „10“
lightgamma „2.5“
r_decals 0

Or is this problem maybe known to others as well and it's source isn't the config at all?

Regards,

Marius
Showing 1-2 of 2 comments
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Massacre7 Nov 2, 2012 @ 2:32pm 
There does not appear to be a problem related to your sound in your config file from what I can see. Do you have the problem with any other audio sources (other games, mp3s etc etc) it sounds like an issue related to your sound/graphics card

metalpower Jul 25, 2013 @ 10:41am 
Thanks a lot for your reply and especially checking my config :)

I didn't have the problem with any other software. However, from today I own a new computer and, well, this solves the problem, hehe.
Showing 1-2 of 2 comments
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