Master of Orion

Master of Orion

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chilko Dec 1, 2016 @ 10:44am
Message from the Devs: Revenge of Antares is out!
Hello everyone!

We are very happy to release the Revenge of Antares expansion today.
This is the biggest update that the game has received since early access.
Alongside this free update we are also releasing a Race pack DLC that includes the ocean dwelling Trillarians, the lucky traders known as the Gnolams and the all-seeing (telepathic!) Elerians.

Free Expansion + Paid DLC.
To clarify beyond any kind of doubt, the paid DLC only unlocks the new playable races. The rest of the update is completely free for everyone.

About the free update
I am happy to tell you that the update there is a great deal of improvements that the community has been asking for. Some of this additions had been planned since the game’s inception while others became straight from community feedback.
The new features:

Antarans:
The dreaded enemy vanished from the galaxy by the Orionites are back. They are always a threat to the most prominent races in the galaxy and you can win the game by opening a portal to their pocket dimension

Espionage:
Espionage has been totally revamped, allowing the player to recruit them and train them as they see fit. Assignment has also been streamlined as there are empire wide missions and colony missions. This system scales better to for different galaxy sizes and styles of play. It also has less micro management as counter espionage is also empire wide (and the default mission)

Leaders:
A highly requested feature, Leaders are a big improvement in the game. Not only they come with perks, a nice portrait and background history as in MoO 2 but the player is able to customize the progression of their leaders as they level up!

AI:
We fixed a lot of bugs and corrected several issues in the AI. Lately, on certain conditions the AI would to expand a lot without having a big enough armada to defend such a large territory. Now the AI takes into consideration the size of the armada in order to expand. This creates a virtuous cycle, the bigger the armada the more it will try to expand and the bigger the armada it will build, of course this is all modulated by diplomatic status/threat level. Considering that the AI is now doing a lot more because of the new features it may still require more work. Please give us your feedback.

Balance:
The economy balance is now tighter and more interesting thanks to the new features that require ongoing expenditures (new Espionage / Leader system). Also, we also made research produce 3 RP per population while increasing the costs of the tech nodes in a similar way. This makes research more balanced to the other currencies. Now rushing techs early is harder to do thus more valuable. Overall the experience should feel more balanced and filled with interesting choices.

Minor Civs:
We finally got the chance to re-work the Minors into the game. The new system is a simpler, cleaner yet much more meaningful feature. Systems with Minor Races are now very valuable as they provide powerful bonuses.

Tactical Combat and ship design:
We continued to improve tactical combat by giving more control to the player. Players can now ram your ships towards the enemy kamikaze style. Also, it is possible to select a role in ship design, so the ships will have a default behavior that is appropriate for its design.

Pollution Tweaks
We understand that there are certain concerns regarding pollution. We believe that it’s a feature that adds depth to the game and if we tone it down a lot we will just eliminate it altogether. We increased slightly the absortion rate of all planets and doubled the rate of barren planets so they can have a progression of their own outside of just terraforming.
We also added a new structure: The Recyclotron, this structure provides a lot of absorption but it requires a rich or higher level of mineral richness.
We believe that this is a much more balanced incarnation of this feature. Please try to adjust your strategies accordingly you may find a more interesting gameplay experience.

As you can see this update is massive, it also includes quite a bit of quality of life improvements, a lot of bug fixes and other additions (even some new GNN bits).

The link to the complete changelog in case you want all the details follow this LINK

I hope that you enjoy this new version of the game we all love.

We will be paying close attention to your feedback so keep it coming.

Best,

-Chilko and the Master of Orion Development Team
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Showing 1-15 of 89 comments
I can't see the DLC to be able to buy it. After download I can see the new races but can't accesss. Went to DLC on steam and it is not showing up is there a time on Dec 1st that it will be releaced or is this a bug in the store?
TheFunMachine. Dec 1, 2016 @ 10:57am 
Originally posted by Stephan Harcastille:
I can't see the DLC to be able to buy it. After download I can see the new races but can't accesss. Went to DLC on steam and it is not showing up is there a time on Dec 1st that it will be releaced or is this a bug in the store?

Hop onto the store front page for MOO. You will find the faction bundle there. Dunno why it doesn't come up in the DLC tab in the Library.

Anyhow, super excited for the update!
LoTeK_ Dec 1, 2016 @ 11:02am 
Message FOR the devs:
has tactical combat been unlocked in multiplayer? Or you play a game with hours of preparations just to watch some numbers fight between eachother? I'll get popcorns...
Besides, tactical combat and auto resolve have different outcomes.
You can win in tactical battles given sure lost/red on auto. No point in playing online.

Thumbs up for the rest of the new content.
Last edited by LoTeK_; Dec 1, 2016 @ 11:19am
Bigfish Dec 1, 2016 @ 11:05am 
Improved AI and some tweaks to the perfectly acceptable pollution mechanic? Very nice.
FourteenFour Dec 1, 2016 @ 11:06am 
Can we have a page on the official site or here that shows pictures of all races and their ships?
frdnwsm Dec 1, 2016 @ 11:08am 
OK, so the new patch goes into effect when? As soon as I start to play? Or is there something I need to do?
purdueguy Dec 1, 2016 @ 11:17am 
Originally posted by frdnwsm:
OK, so the new patch goes into effect when? As soon as I start to play? Or is there something I need to do?

It's available now. If it's currently queued in steam (you'll see that next to the game in your steam library), you can right click on the game, select properties, then 'Local Files' tab, then "verify integrity of game cache" (or something like that) which forces the new patch to download immediately.

Ultimately, to be sure, once you start up the game look at the patch version number and date in the upper right of the main screen in the game.
Last edited by purdueguy; Dec 1, 2016 @ 11:18am
tbeier Dec 1, 2016 @ 11:32am 
Is there any new tools for us modders to find out why their old mods are now not working with the new update?
Mightypeon Dec 1, 2016 @ 11:45am 
Antarans may be a bit harsh. A battleship on their third fleet, especially from a pre warp state, and especially if accompanied by quite a number of destroyers and frigates, is a bit too much.

Mightypeon Dec 1, 2016 @ 11:48am 
Edit: A BB, a Cruiser, 5 destroyers and 6 frigates. They hit in turn 149.
Kepos Dec 1, 2016 @ 11:50am 
Can't see option to buy DLC in Steam shop....while I've seen those 3 parts earlier this day. Bug, or did they cut the option out?
elpozoleolmeca  [developer] Dec 1, 2016 @ 12:10pm 
Originally posted by Kepos:
Can't see option to buy DLC in Steam shop....while I've seen those 3 parts earlier this day. Bug, or did they cut the option out?
Is it not visible to you in the Popular New Releases? here is a link to it: http://store.steampowered.com/sub/140688/
Bigfish Dec 1, 2016 @ 12:18pm 
Originally posted by Mightypeon:
Antarans may be a bit harsh. A battleship on their third fleet, especially from a pre warp state, and especially if accompanied by quite a number of destroyers and frigates, is a bit too much.

I'd be dissapointed if the Antarans weren't over the top.
What would be nice if the damn game would work, its been twenty minutes since I created the match and it still hasnt loaded and the damn bar is full.
Kepos Dec 1, 2016 @ 12:40pm 
@elpozeleolmeca
Thx for the link, this one I could see. Besides, when I hit DLC in Steam library it's empty too.

http://steamcommunity.com/sharedfiles/filedetails/?id=810210807

Note: after re-starting Steam I am now able to see the Antares packet in Steam shop.
Earlier that day I have seen 3 racepacks for 5 bucks each, no complete packet.
Last edited by Kepos; Dec 1, 2016 @ 12:45pm
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