Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
A SHE-IUSEPPE
One: for perma-death Permanent death for the main characters seems a little extreme considering the fact that you can't continue the storyline if you fail. Maybe there could be a way around this, like having to pay a large fee to bring back each character upon asking to start the quest.
Two: Will new monster types be eventually added, or is the fighters available all?
Three: This is actually a recommendation, but I played through that one side questline, and I think it would be awesome if you implemented the rest of the castle crashers into the game.
One: You can invite someone who has a story character on their team to conitnue story, and/or make another saveslot that has them on it and play with that team as partner.
Two: There might be a fighter type or two introduced if I manage. They are very intensive and not priority at the moment.
Three: Most of the knight helms are immediately available if you own Castle Crashers for Steam