Posted: July 2
I've played this game for 60 hours now. It started out kind of novel and fun, but now it is dragging out as a horrible drawn out battle of "can I finish the game before I kick in my monitor." The quests are fetch after fetch after fetch after fetch. To get in the dungeon, you need 3 words. That means about 8 fights. Once in the dungeon, a guy needs his five bones to open a passage. That means 8 more fights and scrounging around. After you find these bones, now he wants his mandolin. Now you need to find his house, fight the small army inside. Then, when you return it, he wants some wine. I have it in my inventory, but for some reason, I can't give it to him and have to trick him instead. Then, the chamber is open. Now, to free the spirit, we must destroy three obelisks. Before I spoke with the guy, they were unprotected. Now, through the gift of voice, they each have an army protecting them. And it goes on, and on, and on.
I've played other King's Bounty games, this one is similar, but the quests are complete rubish. Just too long and over the top. Too many fights for trivial things. You need a handkerchief for this guy? Well, it's over there, protected by... whatever. Enough. I've made it this far, I'm going to finish, but this game should be half the length.
I'm rating it up because... it only cost me $3. 60 hours for 3 dollars is crazy, so I can't say it's bad.