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http://steamcommunity.com/games/TabletopSimulator/announcements/detail/218767367128234933
So don't get your hopes up.
Problem is not a lot of people had access to the HTC Vive prior to launch. I think the HTC Vive PRE was sent out to like 7-10k people. And now when we have reached launch, it still takes time before people get it which in turn means development for it also takes time.
That is not quite right. Every developer who asked for it got it.
The thing is that Oculus Rift was much more known and for a much longer time.
Explain.
Let's hope devs can work something out!
What are you on about? First, you can support the headsets without supporting the controllers. It REALLY irks me when people don't support the Vive because they think it has to support the controllers. This is not the case.
Second, the controllers would work perfectly in this game... Instead of auto height control on pieces they would not actually just stick to a 3D pointer. It's more work, but definitely find to implement.
Thirdly, Oculus will be getting motion tracked controllers as well, when that happens I would love for those to be supported.
Finally, I kickstarted this game because of VR. I REALLY hope they get it going.