Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's interesting to see the specific information you've provided there (about a *reduction* in time played on the game save). Bizzare indeed. It may be helpful to add that info, and anything else you've learned, to the thread. (Also help motivate the devs to go even FASTAH!)
This bug might be related to tech duplication, I don't know if you've seen any of that? That tends to keep happening with a save, once it's occurred once, eventually making that save unplayable, unfortunately.
But the weridest part is that it would also spawn a the same mech i was in when the bugs started happeneing all over the map, when ever i try and do anything with these copys my game crashes
https://forum.terratechgame.com/index.php?threads/0-7-6-4-spacetime-warping.12737/page-2#post-107524