Unclaimed World

Unclaimed World

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Merlski Jul 19, 2015 @ 1:28am
Crash after some time, now constantly crashing
Played the game a bit after buying it when it was first on steam. First off, the game has improved immensly I think and has great potential - nice work. However I am having an issue and cannot currently play. Any fixes / etc will be great :)

Details:

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Fatal error 0.3.1.0
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Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Object reference not set to an instance of an object.

at UWGame.SimSide.Processes.SimProcess.CreateOutputsFromInputs(Entity startingAgent, ProcessType process, Entity placeProductsInContainer, Dictionary`2 parts, Output output, Int32 noOfItemsToCreate, Nullable`1 bulkOfEachOutputItem)

at UWGame.SimSide.Processes.SimProcess.ConsumeAndCreateOutputs(Entity startingAgent)

at UWGame.SimSide.Processes.SimProcess.Start(ProcessJob job, Entity entity, GoalDoProduce parentGoal, ProcessType processType, Nullable`1 ownerOfOutput, List`1 processTools, Double energyNeeded)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.Produce(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.ProcessThink(GameTime elapsed)

at UWGame.SimSide.Entities.Intelligence.Update(GameTime time)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Overland.Site.Update(GameTime gameTime)

at UWGame.SimSide.Overland.World.Update(GameTime gameTime)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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Showing 1-6 of 6 comments
kubluu Jul 19, 2015 @ 4:17pm 
Not sure what the reason is for this crash, but we will look into it as soon as possible.
Tay Jul 21, 2015 @ 12:57am 

I crash everytime on the second senario. I can customize the senario, load and as soon as I try to salvage the ship, this happens. I've tried playing it straight up without changing anything, still crashes. I love the idea of this game, and I really enjoy playing it when it works. :)



---------------------------
Fatal error 0.3.1.0
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Object reference not set to an instance of an object.

at UWGame.SimSide.Processes.SimProcess.CreateOutputsFromInputs(Entity startingAgent, ProcessType process, Entity placeProductsInContainer, Dictionary`2 parts, Output output, Int32 noOfItemsToCreate, Nullable`1 bulkOfEachOutputItem)

at UWGame.SimSide.Processes.SimProcess.ConsumeAndCreateOutputs(Entity startingAgent)

at UWGame.SimSide.Processes.SimProcess.Start(ProcessJob job, Entity entity, GoalDoProduce parentGoal, ProcessType processType, Nullable`1 ownerOfOutput, List`1 processTools, Double energyNeeded)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.Produce(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.ProcessThink(GameTime elapsed)

at UWGame.SimSide.Entities.Intelligence.Update(GameTime time)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Overland.Site.Update(GameTime gameTime)

at UWGame.SimSide.Overland.World.Update(GameTime gameTime)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
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OK
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Refactored Games Jul 21, 2015 @ 5:03am 
@Sariya Thanks - we can see that there's a new crash that happens when we order Salvage on the aircraft on Twinkler Island. We'll make sure to fix it.
Last edited by Refactored Games; Jul 21, 2015 @ 5:04am
kubluu Jul 24, 2015 @ 1:16pm 
We just fixed this issue and will release a new version soon.
Tay Aug 1, 2015 @ 12:46pm 
Just tried playing it again today, at the second senario. Custom setting. All loaded well until I went to salvage the ship.




---------------------------
Fatal error 0.3.1.0
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Object reference not set to an instance of an object.

at UWGame.SimSide.Processes.SimProcess.CreateOutputsFromInputs(Entity startingAgent, ProcessType process, Entity placeProductsInContainer, Dictionary`2 parts, Output output, Int32 noOfItemsToCreate, Nullable`1 bulkOfEachOutputItem)

at UWGame.SimSide.Processes.SimProcess.ConsumeAndCreateOutputs(Entity startingAgent)

at UWGame.SimSide.Processes.SimProcess.Start(ProcessJob job, Entity entity, GoalDoProduce parentGoal, ProcessType processType, Nullable`1 ownerOfOutput, List`1 processTools, Double energyNeeded)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.Produce(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduceAtomic.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalDoProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalProduce.ProcessWhileActive(GameTime elapsed)

at UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

at UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

at UWGame.SimSide.AI.Goals.GoalThink.ProcessThink(GameTime elapsed)

at UWGame.SimSide.Entities.Intelligence.Update(GameTime time)

at UWGame.SimSide.Entities.Entity.Update(GameTime time)

at UWGame.SimSide.Overland.Site.Update(GameTime gameTime)

at UWGame.SimSide.Overland.World.Update(GameTime gameTime)

at UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

at UWGame.Control.Controller.Update(GameTime gameTime)
---------------------------
OK
---------------------------
kubluu Aug 1, 2015 @ 1:46pm 
It looks like you are still on the previous version.
Please go here to see how you can play the newest version:

http://steamcommunity.com/app/284100/discussions/0/540737414765041286/
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Showing 1-6 of 6 comments
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