Posted: March 7, 2014
A decent game, bringing back the true terrors of Vampires and ancient lore. It's entire castle is actually randomly generated, so it allows for a generally new experience each time through.
Off the bat, the graphics are rather outdated, but dark, dreary and remind me alot of the static-feeling of Silent Hill. On a lighter note, the gameplay reminds me a lot of Doom and Wolfenstein. I feel that they could update some of the graphics, such as being able to slide the priest around while he's on the floor and vampires falling through walls.
The weapons are relatively normal for horror-survival, being a melee, a gun, and several other items, but it also adds a new twist with a cruicifix that stuns enemies and even kills the Vampires. Their range of swings are pretty far, even when you've got them in a corner beating them to death, so it feels slightly unfair.
The monsters are creepy-looking, able to give me a good jump on several occasions, and even make sense in the areas they are in. The satanic spawn portal looks very creepy and gives you the sense of impending doom when walking in on one.
Audio could be better. The grunts and groans come off as cliche and often times feel half-♥♥♥♥♥. In the end, they actually hinder the experience a bit. The cries of the monsters are scary and leave me paranoid, so as long as they don't hit me, I feel that the game plays well.
The characters are annoying. Once you save anyone (usually by stumbling upon them inside a room), they are supposed to follow you until you can lead them somewhere safe, but the doors keep shutting on them and cutting thier A.I.s, forcing you to open the door, interact with them, and drag them through before the door shuts again. It gets very tedious and downright deadly when there's a spawn portal in the room you want them to go into. Finally, when you do get them somewhere safe, you have to be sure to interact with them to tell them to keep put and stay far away from them when you walk by, otherwise they'll decide to follow and get caught in the same cycle as before.
As I've played, I've come across some rather bothersome bugs. I came upon a glitch where the vampire actually disappeared and attacked me while invisible. If not for his shadow on the ground, I would've been killed by him. I think the cause for this glitch was holding the crucifix and holding the attack before he could rise from the coffin. Also, I'm not sure if it's part of the game or if it's just bad programming, but when I saved Aunt and I brought her back to the courtyard before running off to clear out anymore Hellspawns, I got a message that tolled on my screen, saying that she'd died. When I went to the inventory, I saw her picture crossed out. It's probably a bug that kills the NPC reguardless of location.
In the end, it feels rather unpolished. It had a chunk of potential- giving the vampires their good names once again, but they don't really try to update it and it just feels abandoned. I would recommend getting it on when it's on sale or with a coupon, but that's probably the only best times- not really worth full price just yet. So, my recommendation is to enjoy it as if it were in an Alpha state, and accept that this may just be the best we'll get for it.