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-force-d3d11 DX11 > 85 fps (All ok)
-force-d3d12 DX12 > 10/70 fps (Corrupting textures and Alt Tab not working)
-force-gles (Pink screen only audio working)
-force-glcore (Pink screen only audio working)
-force-gles32 (OpenGL ES, 40FPS all settings highest!)
http://steamcommunity.com/sharedfiles/filedetails/?id=660475297
DX12 (First Try)
http://steamcommunity.com/sharedfiles/filedetails/?id=660478119
It's a alternative to DirectX mosly used in Linux and MacOSX
still black screen
is Open Graphics Library for Embedded Systems, like your phone.
DirectX is a technology solely licensed and owned by Microsoft for Microsoft Products, so the rest of the community had to come up with something else. The OpenGL library was the answer. They are now developing Vulcan which is even more powerful.