Ostemaden Jul 28, 2013 @ 9:54am
I don't even know.
Ever since i've bought this game, i was being massively confused with this game. The game pretty much opens everything up from the beginning, without any advanced tutorial. Any tips for the absolute noob?
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CreepingWraith Jul 28, 2013 @ 10:04am 
You could look through the game manual (right-click it in your library), or CDRDave's tutorials on Youtube would be a good start.

It's a sandbox game, so any other advice I would give you is entirely dependent on what you are trying to do.
Ostemaden Jul 28, 2013 @ 1:27pm 
I just got another problem in this game. When i'm patrolling pluto as a terran defender, the first enemy that appears is invincible. Even my missiles doesn't do any damage. Jesus christ.
CreepingWraith Jul 28, 2013 @ 1:55pm 
... Uh... What? Are you using mods? What is the enemy? Which mission are you patrolling for? A generic patrol mission, or one of the plot missions?
Ostemaden Jul 28, 2013 @ 1:58pm 
I'm not using any mods cause i just bought the game, and the enemy is a Xenon N fighter, and it's a plot mission. One of the first.
CreepingWraith Jul 28, 2013 @ 2:02pm 
Are you sure you're hitting it? I can't imagine why it would be invulnerable. Ns are fairly agile but your EMPCs should cripple them fairly quickly, assuming you're flying the stock Sabre. EMPCs are not terribly fast though, and the projectiles are tiny, so small targets can be tricky.

As for your (presumably) poltergeist missiles... If you're seeing confirmed hits, I can't imagine why they wouldn't kill the N outright. Those things can't have more than 5mj of shielding (I'd be shocked if they had more than 3)...
Ostemaden Jul 28, 2013 @ 2:12pm 
I saw the missiles explode behind it, and i keep shooting on that targeting circle. No damage.
CreepingWraith Jul 28, 2013 @ 7:27pm 
Shooting at the targeting circle doesn't guarantee a hit... It's predictive gunnery but your projectiles still need to reach the target.

Missiles are also projectiles and are actually interceptible -- in other words, maybe you're shooting down your own missiles? My recommendation would be to check the CDRDave tutorials, or I've been thinking of perhaps assembling a video tutorial on combat basics to post here (I'm not sure if there's really a need, but the question seems to come up a lot).

I mean... I really see no reason why the Ns in your game would randomly be invulnerable. Try firing on other ships and see if you can see their shielding decrease? Try starting a new game and doing the same?
Ostemaden Jul 29, 2013 @ 5:09am 
I don't even know. Last time i played that part another ship got him. I got past that.
Teddy ʕ´•ᴥ•`ʔ Aug 8, 2013 @ 11:56am 
Originally posted by Ostemaden:
Ever since i've bought this game, i was being massively confused with this game. The game pretty much opens everything up from the beginning, without any advanced tutorial. Any tips for the absolute noob?

Cha, tell me about it. I bought this game yesterday after playing EVE for a couple days. I was looking for something that had the quality of EVE, without the PvP asshats.

This game is horrible, I got frustrated after half an hour trying to do the craptastic tutorials. Got to the part where you're supposed to shoot at some container the flight school guy tosses out into space. I could target it, but it would orbit me faster than my ship could turn. Not to mention the control key didin't do any firing, nor did the right mouse button (as per the quickly disappearing on screen hint).

A game shouldn't be this user unfriendly (hell, I'd go as far as saying user-hostile) right from the start of the game. I've never played any of the series before this one.

Anyway, I went back to playing EVE, because even though it has a much steeper learning curve (from what people say), it has a very good tutorial system.
Ostemaden Aug 8, 2013 @ 12:58pm 
Originally posted by Teddy ^ᴥ^:
Originally posted by Ostemaden:
Ever since i've bought this game, i was being massively confused with this game. The game pretty much opens everything up from the beginning, without any advanced tutorial. Any tips for the absolute noob?

Cha, tell me about it. I bought this game yesterday after playing EVE for a couple days. I was looking for something that had the quality of EVE, without the PvP asshats.

This game is horrible, I got frustrated after half an hour trying to do the craptastic tutorials. Got to the part where you're supposed to shoot at some container the flight school guy tosses out into space. I could target it, but it would orbit me faster than my ship could turn. Not to mention the control key didin't do any firing, nor did the right mouse button (as per the quickly disappearing on screen hint).

A game shouldn't be this user unfriendly (hell, I'd go as far as saying user-hostile) right from the start of the game. I've never played any of the series before this one.

Anyway, I went back to playing EVE, because even though it has a much steeper learning curve (from what people say), it has a very good tutorial system.

I actually like this game. One of the things that makes it so great is the learning curve. Even after playing for a month, you still have much to learn. And 1, that firing thing must be a bug. 2, it's a game that requires patience. You will only learn to like it after you've played it a few times. And 3, if you want your games to be as much as user friendly as possible then you must be a casual gamer. I'm a hardcore gamer, so i have nothing more to discuss with you.
Last edited by Ostemaden; Aug 8, 2013 @ 12:59pm
CreepingWraith Aug 8, 2013 @ 1:04pm 
Originally posted by Teddy ^ᴥ^:
[snip.]

Which start did you pick? I believe some of the starts put you in an unarmed craft, in which case right-clicking will do nothing. You may have also activated one of your secondary weapon sets (1-4 keys toggle them) which would disable your weapons by default. You should see your mounted weapons on the bottom left of the HUD.

Originally posted by Ostemaden:
[snip.]

Glad to see you're enjoying it in the end. :)
Last edited by CreepingWraith; Aug 8, 2013 @ 1:04pm
Ostemaden Aug 8, 2013 @ 1:21pm 
Originally posted by CreepingWraith:
Originally posted by Teddy ^ᴥ^:
[snip.]

Which start did you pick? I believe some of the starts put you in an unarmed craft, in which case right-clicking will do nothing. You may have also activated one of your secondary weapon sets (1-4 keys toggle them) which would disable your weapons by default. You should see your mounted weapons on the bottom left of the HUD.

Originally posted by Ostemaden:
[snip.]

Glad to see you're enjoying it in the end. :)

I still feel very confused though. What should my focus be in the game? I know you can do anything you want, and i'm also trading and fighting at the same time. But most of the time i feel like i'm doing nothing.
CreepingWraith Aug 8, 2013 @ 2:48pm 
Personally, I ran through the plot as much as I could while setting myself for automated trade via other ships. Do you know what you're trying to accomplish in the end? i.e. Do you want an army? Do you want a trade empire?

I knew of a derelict TP Toucan Hauler from my time playing X3: Reunion so I beelined for that at the start of the game. It's located somewhere in Menelaus' Frontier. You should be able to easily kick off your bank account by doing taxi missions in that thing -- just fit it with a jump drive ASAP (you'll make back the 100 000 credits easily) and buy yourself some Energy Cells to make some of the harder trips for some fast and ridiculous cash.

Once I had that started off, I started buying trade ships. You might need to babysit them for a bit by giving them commands remotely for docking and trading (and make sure you have the Trade System Extension on the ship you're flying) but it should be pretty easy to make your way to a small trade empire to fund whatever you feel like from there.
Ostemaden Aug 8, 2013 @ 3:50pm 
Originally posted by CreepingWraith:
Personally, I ran through the plot as much as I could while setting myself for automated trade via other ships. Do you know what you're trying to accomplish in the end? i.e. Do you want an army? Do you want a trade empire?

I knew of a derelict TP Toucan Hauler from my time playing X3: Reunion so I beelined for that at the start of the game. It's located somewhere in Menelaus' Frontier. You should be able to easily kick off your bank account by doing taxi missions in that thing -- just fit it with a jump drive ASAP (you'll make back the 100 000 credits easily) and buy yourself some Energy Cells to make some of the harder trips for some fast and ridiculous cash.

Once I had that started off, I started buying trade ships. You might need to babysit them for a bit by giving them commands remotely for docking and trading (and make sure you have the Trade System Extension on the ship you're flying) but it should be pretty easy to make your way to a small trade empire to fund whatever you feel like from there.

Thanks. Time to get myself a TP. Btw i was planning to make my own empire as well as rule the entire universe.
CreepingWraith Aug 8, 2013 @ 4:20pm 
Originally posted by Ostemaden:
Thanks. Time to get myself a TP. Btw i was planning to make my own empire as well as rule the entire universe.

You can't technically rule the universe in the sense of taking over sectors, but as far as building up an empire... You can build your own stations and make your own little self-sufficient economy if you want to, complete with your own military, etc. That way you can antagonize some races and keep the cash flow going.

Taxi missions will get you some good seed money to outfit a few ships to use for plot missions if you want to do those. There are other ways to get quick cash, but I found taxi missions to be the least effort in the early game.

Building your own stations and complexes can get you some steady cash flow (once you've made enough to cover expenses) and allow you to source your own equipment for your ships. It's something I didn't look into until I was a while in, but it was interesting and fun to experiment with.
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Date Posted: Jul 28, 2013 @ 9:54am
Posts: 22