X3: Terran Conflict

X3: Terran Conflict

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Dan Solo Jul 21, 2013 @ 8:22am
fast money making
i've been playing for a while but finding it hard to progress and i'm always low on cash. what's the fastest way to make money? (ie trade, pirate, etc)
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Showing 1-15 of 19 comments
Dan Solo Jul 21, 2013 @ 8:24am 
this is the first X game i've played
Werewolf13 Jul 21, 2013 @ 9:25am 
Welcome to the CLUB!

I've always been amazed at how some players earn millions and build vast trading empires. They're not cheating either; they're really doing it.

Me - I've got hundreds of hours in the game and can't get much beyond the itinerant traveling sales guy stage.
Dan Solo Jul 21, 2013 @ 9:41am 
tbh i just really want to reach the stage where i don't have to turn down missions all the time because they're too difficult for my adorably awful ship
clthomps Jul 21, 2013 @ 11:55am 
one way to make money early on in the game is to find a pirate sector... use a ship with some speed and a freight scanner and scan all ships in the pirate sectors. You can get a lot of money doing that and it is fairly easy to do. Even better, if you can get ship scan missions from mulitiple pirate ships/factories/bases at once each ship you scan counts towards all pirate ship scan missions you have.
Dan Solo Jul 21, 2013 @ 12:49pm 
ooooooh i like that idea, thanks
clthomps Jul 21, 2013 @ 1:32pm 
I was able to quickly complete the tormented teladi start doing that. Well, I was doing other stuff then realized I could do that to aquire the needed funds.
glock30owner Jul 21, 2013 @ 2:28pm 
Some things to know to keep or make money.

Repair your ship using your space suit repair laser. This will save you alot of money in the beginning of the game.

Get a jumpdrive. The faster you can get missions or trades finished, the more money you will make.

Claim abandoned ships and repair them. You can sell these ships or use them later to set up automated traders.
Uncle Timo Jul 21, 2013 @ 2:52pm 

But making money is relatively easy.

Humble merchant - sell Discoverer.

First you grind the energy and ore runs in Argon sector ore mines into Argon Prime and Home of Light.

Then you buy 2nd ship and continue grinding both ships.

Then you make enough money to buy a fighter, because otherwise game becomes boring.

Then assassinate missions while grinding both traders.

Then get the passenger module or TP ship and pasenger transport missions.

Then make the traders into Mark 3 sector traders in Empire's Edge - at this point your relations with everyone are good due to running missions for them.

Then keep making sector traders in Empire's Edge, and when they reach 15-20 level make them into Universal Traders.

Don't forget to get them jump drives, and in orders menu to put their automatic jump ON - and also, crucial, to have energy cell reserves to make at least 4 jumps (that way they can always have e-cells stock to escape attacks).

Once you have 10 (and then more and more) uni traders, money is not an issue... until you want to make complexes and buy destroyers.

Put some wheat farms in wheat starved sectors in Argon space but especially Boron space - they need wheat and have none.

Put a 3 connected complex of Microchip factories in a certain sector.

If you want to know what sectors are best for microchip, wheat, I can tell you where I put them.

Then the sky is the limit at this point - buy a Tiger, buy a destroyer, a Thresher, do plot missions at this point, fly around in your souped up Nova or Discoverer exploring the universe for fun and profit (to open up the sectors for your automatic traders).
Nice tips, thanks for that.
Uncle Timo Jul 21, 2013 @ 8:55pm 
Put a complex of microchip factories in Barren Shores - my 3 factory complex is sold out, so that there is nothing on hand. AI buys it the moment it becomes available.

My wheat farms need CAGs to supply with e-cells and to sell but they make a tidy profit also.

Don't forget to give each factory money and then to order them to autogive money to you over a certain amount.
Uncle Timo Jul 21, 2013 @ 9:47pm 
Also, I don't think peeps here on this forum are really getting this game.

Let me tell you about the scale of this game.

Fer example, fer the Hub Plot, y'all need:


69 stations or so....
Mulchy Jul 22, 2013 @ 3:25am 
I make my first couple million pirating haulers in border systems. Take their shield to 0, then slowly lower their hull and they'll eject. Repair laser the ship to improve sell value.

Make sure to apologize to the police after you're done.
Last edited by Mulchy; Jul 22, 2013 @ 3:26am
Werewolf13 Jul 22, 2013 @ 7:17pm 

what the hell is "grinding"?
Uncle Timo Jul 23, 2013 @ 12:09pm 
A term from computer games (usually MMO) where you do the same repetitive action for a long time to gain levels.
Act Jul 24, 2013 @ 1:18am 
Made most of my money selling claimed pirate ships. Pretty much get any M4 and attack a Pirate Nova Raider til he bails on his ship. Use that ship to do the same thing but eventually you'll face M8's which are easy as♥♥♥♥♥♥to kill and sell for like 6 million.

For reference I haven't even seen a jump drive yet, 50 hours in, with 20 million in the bank.
Last edited by Act; Jul 24, 2013 @ 1:21am
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Date Posted: Jul 21, 2013 @ 8:22am
Posts: 19