Crea > General Discussions > Topic Details
LadyAijou May 27, 2014 @ 12:02pm
Crea/Starbound/Terraria/Edge of Space Comparison Thread
Since this is a very frequently discussed topic, we are creating this one to contain all such discussion to one post. Please use this thread to discuss similarities, differences, etc. Also, to help those genuinely wondering, here are some of the differences between the 4 games and what sets them apart:

Crea: Crea takes the Terraria-like genre, and takes it in a different direction, namely a fantasy RPG. Rather than just having gear based progression, Crea has your character leveling up, spending skill points, wielding magic, etc. You level skills such as tool speed, attack boost, defense boost, tool reach, and more. The crafting system takes its own direction as well, using research to learn new recipes. This is done by consuming small amounts of materials you find in the world, which are then revealed as ingredients to recipes. Of all of it’s genre-mates, Crea’s personality is the most laid back and whimsical, but don’t let that fool you, there are plenty of bad guys to kill. Cute ones! Combat can be done through magic spells, ranged, or melee. Under the conflict system, monsters will spread throughout the world, growing in strength and numbers if left alone.

Terraria: Terraria is of course the one that started it all, and got this genre off the ground. It's set in a fantasy setting, and features the well-loved formula of mining, building, crafting, and adventuring through a single map. It features adorable but deadly critters, ranged and melee combat as well as magic. There's not much one can say about what made this game great that people don't already know. It's Terraria!

Starbound: Starbound is about the endless expanse of the universe, roaming and exploring, and never knowing quite what you'll find on the next planet. It features, the familiar art style of Tiyuri, the pixel artist from Terraria, and for that reason is often confused as a direct sequel of Terraria. While it's not Terraria 2, it definitely hit the sweet spot for fans of a land, loot, leave, formula, and always leaves you wanting to check out just one more world. Combat is both ranged and melee (I personally love the huge 2-handed swords!) and works well with a sort of run and gun feel. You're always on the move, and always hacking, slashing or shooting something coming over the next hill. That being said, it's easy to find a peaceful low-level world to settle down and start a colony.

Edge of Space: Where Starbound and Terraria have a sort of laid-back, and almost tame atmosphere, Edge of Space is far more IN your face. EoS is heavily focused on survival and a much more Metroid-like experience. We do not have melee weapons at this time, so combat is centered around guns of varying types. Base building and defense are critical, and players are taught to use stationary turrets, defense drones, repair drones, and a variety of weapons, tools, and machines to protect their command center. The world is aware of the player, which triggers various types of local and world events. As the game progresses you will be tasked with terraforming the entire world back to a livable state.

In closing, each of these games shines for its own reasons, and it's not a question of competition. There is always room for another great game in the genre, and each one is a win for the players. I hope this will help clear up some of the questions and concerns. Again, feel free to discuss this topic here, but refrain from starting new threads, as they will be locked by the team and directed here. Thanks for reading!
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KravenMoorhead May 27, 2014 @ 1:01pm 
Hopefully, people will just enjoy the game for what it is and won't turn this into an ugly thread.
Last edited by KravenMoorhead; May 27, 2014 @ 1:02pm
LadyAijou May 27, 2014 @ 1:16pm 
Originally posted by KravenMoorhead:
Hopefully, people will just enjoy the game for what it is and won't turn this into an ugly thread.

It's always sort of the elephant in the room, so I like to explain and highlight the differences, rather than make it about who is "better" than who else. All these games are awesome, that's the core of it :)
Lethrblaka May 27, 2014 @ 2:22pm 
I can't even compare them! Not that I want to, but at least I'd want to see some screenshots. Unfortunately, your store page isn't up yet, is it a bug? ;)
LadyAijou May 27, 2014 @ 2:30pm 
Originally posted by Lethrblaka:
I can't even compare them! Not that I want to, but at least I'd want to see some screenshots. Unfortunately, your store page isn't up yet, is it a bug? ;)

Nope, we launch on Early Access on June 3rd. Folks that buy from the Humble Store can already claim a Steam Key and dive right in :)
Lethrblaka May 27, 2014 @ 2:52pm 
Originally posted by LadyAijou:
Originally posted by Lethrblaka:
I can't even compare them! Not that I want to, but at least I'd want to see some screenshots. Unfortunately, your store page isn't up yet, is it a bug? ;)

Nope, we launch on Early Access on June 3rd. Folks that buy from the Humble Store can already claim a Steam Key and dive right in :)

Alright, I guess I'll wait then and watch some gameplays until the release date. I hope you won't have too many people screaming 'This is a Terraria-clone!'...
Good luck!
Mr.Yeah May 27, 2014 @ 3:38pm 
For me, the biggest feature of Crea is the mod capability.

Terraria has armors which can be only used by the developers on purpose. I make a patch which allows you to use them, too, after getting them over other tools.
My original video has currently around 25,000 clicks; a Russian video (who copies my patch without giving me credit) over 76,000.

You see: The desire for using these items is huge. Crea's mod friendly design makes it way more easier and less shady to give the players what they want.
ravenscroftranch May 27, 2014 @ 4:36pm 
opening the engine for all to see is a huge thing when it comes to modding..
people thought SB was mod friendly this makes them look like a maxistate prison XD...
but yeahas far as big diffrences is crea right away is exploration friendly im a big time explorer in these games and this makes me want to explore where in other games of this genre it feels lacking ...
and it gets boring fast unlike in crea the crystals make a huge diffrence and it makes it feel more rpg without taking from the adventure creation genre...
its unique and fun with enough cute to be more relaxed but not so much cute to make you not want to play...
as for the other stated titals they are unique in theire own sense but are far from alike clones or otherwise each are fun in their own way..
so far crea is quickly becoming my favorite ..
Number13 May 29, 2014 @ 2:26am 
The RPG character progression and crafting system are quickly making Crea my favorite of the genre. Also, the art style is easier on the eyes for me.
Alpha_Legion May 29, 2014 @ 3:10am 
Remember when people said Terraria was a "Minecraft clone in 2D"? Nothing wrong with ittiration in my honest opinion, it's the only way we will advance to better games -- provided it's not a complete copy-paste clone, which from what I can see, Crea certainly isn't.

It looks fairly promising, shame it's Early Access for now, but oh well... It seems to be becoming common practice these days.
ravenscroftranch May 29, 2014 @ 5:45pm 
Originally posted by Alpha_Legion:
Remember when people said Terraria was a "Minecraft clone in 2D"? Nothing wrong with ittiration in my honest opinion, it's the only way we will advance to better games -- provided it's not a complete copy-paste clone, which from what I can see, Crea certainly isn't.

It looks fairly promising, shame it's Early Access for now, but oh well... It seems to be becoming common practice these days.
i agree with you on that note ... and if you can take a concept and add to and perfect it its like chocolate chip cookies theres many recipes noone said you cloned betty croker or mrs smith from down the road just say thats a good cookie reminds me of the ones grandma made...
and as for the early access concept same thing as expantion packs and DLC its an alternate way to invest in up and coming componies and people like you and me who decided to make games for people like you and me...
i personaly am a fan of this practice you win some you lose some but thats the same as high priced big componies "full release" with 70 dollars in DLC to go with the 60 dollar purchase price ..
i like the fact that we get the chance to invest in the indie devs and also help shape the game we are investing in its a great opertunity in my eye :)
sexycarlsagan May 30, 2014 @ 4:49am 
Originally posted by Mr.Yeah:
For me, the biggest feature of Crea is the mod capability.
So much this.
KravenMoorhead May 30, 2014 @ 6:36am 
I don't see why people care so much that a a game can inpsire an entire genre. Otherwise it's like saying that every platformer is a rip off of Super Mario Bros. Really, really? I am just happy that there is a deadicated thread for all of this so it doesn't polute the forums.
Butcher May 31, 2014 @ 8:59am 
totally not looks like terraria, especially on 2th,4th and 5th screenshots
Glurk Jun 1, 2014 @ 1:44am 
And I don't understand why people cannot just enjoy few games of the same genre. I own Terraria, Starbound, Crea, Darkout, Craft the World, they all have their "thing" and I like them all. Edge of Space, Pixel Pirate are on my wishlist and check this one, Dig or Die : https://www.youtube.com/watch?v=5uZOlXWolpc water simulation and realistic physics, plus it's a french project :D
Butcher Jun 1, 2014 @ 10:33am 
Originally posted by Glurk:
And I don't understand why people cannot just enjoy few games of the same genre. I own Terraria, Starbound, Crea, Darkout, Craft the World, they all have their "thing" and I like them all. Edge of Space, Pixel Pirate are on my wishlist and check this one, Dig or Die : https://www.youtube.com/watch?v=5uZOlXWolpc water simulation and realistic physics, plus it's a french project :D
Craft the World not from this "genre".
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