Crea/Starbound/Terraria/Edge of Space Comparison Thread
Since this is a very frequently discussed topic, we are creating this one to contain all such discussion to one post. Please use this thread to discuss similarities, differences, etc. Also, to help those genuinely wondering, here are some of the differences between the 4 games and what sets them apart:
Crea: Crea takes the Terraria-like genre, and takes it in a different direction, namely a fantasy RPG. Rather than just having gear based progression, Crea has your character leveling up, spending skill points, wielding magic, etc. You level skills such as tool speed, attack boost, defense boost, tool reach, and more. The crafting system takes its own direction as well, using research to learn new recipes. This is done by consuming small amounts of materials you find in the world, which are then revealed as ingredients to recipes. Of all of it’s genre-mates, Crea’s personality is the most laid back and whimsical, but don’t let that fool you, there are plenty of bad guys to kill. Cute ones! Combat can be done through magic spells, ranged, or melee. Under the conflict system, monsters will spread throughout the world, growing in strength and numbers if left alone.
Terraria: Terraria is of course the one that started it all, and got this genre off the ground. It's set in a fantasy setting, and features the well-loved formula of mining, building, crafting, and adventuring through a single map. It features adorable but deadly critters, ranged and melee combat as well as magic. There's not much one can say about what made this game great that people don't already know. It's Terraria!
Starbound: Starbound is about the endless expanse of the universe, roaming and exploring, and never knowing quite what you'll find on the next planet. It features, the familiar art style of Tiyuri, the pixel artist from Terraria, and for that reason is often confused as a direct sequel of Terraria. While it's not Terraria 2, it definitely hit the sweet spot for fans of a land, loot, leave, formula, and always leaves you wanting to check out just one more world. Combat is both ranged and melee (I personally love the huge 2-handed swords!) and works well with a sort of run and gun feel. You're always on the move, and always hacking, slashing or shooting something coming over the next hill. That being said, it's easy to find a peaceful low-level world to settle down and start a colony.
Edge of Space: Where Starbound and Terraria have a sort of laid-back, and almost tame atmosphere, Edge of Space is far more IN your face. EoS is heavily focused on survival and a much more Metroid-like experience. We do not have melee weapons at this time, so combat is centered around guns of varying types. Base building and defense are critical, and players are taught to use stationary turrets, defense drones, repair drones, and a variety of weapons, tools, and machines to protect their command center. The world is aware of the player, which triggers various types of local and world events. As the game progresses you will be tasked with terraforming the entire world back to a livable state.
In closing, each of these games shines for its own reasons, and it's not a question of competition. There is always room for another great game in the genre, and each one is a win for the players. I hope this will help clear up some of the questions and concerns. Again, feel free to discuss this topic here, but refrain from starting new threads, as they will be locked by the team and directed here. Thanks for reading!