Deus Ex: Human Revolution

Deus Ex: Human Revolution

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The Brown Hornet Jul 22, 2014 @ 11:29am
Finally Got to a Boss...
Okay I've been playing DX: HR off an on for months now and I guess I haven't gotten far into yet....one reason is I tend to do a lot of exploring, backtracking, and all sidequest. So I finally got to the first Boss Barrett. I figured I'll likely be stuck here for days to come because I read how the boss fights force you to fight, no stealth, hacking, or any of the skills you've been developing throughout the game...and the way I play I barely shoot a gun at all.

Okay so the fight started and I died quickly the first two times, reloaded again and quickly noticed all the exploding crates, barrels, fire extinguishers, littered on the floor, so I picked them up and just started throwing them at him. I figured it would just stall or slow him down, next thing I know the guy was dead and dying.....whaaaa....that was easy??? sheesh I dont think I need a Director's Cut to solve this puzzle... So I dont get it, why were people saying the boss fight is so hard??
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Showing 1-4 of 4 comments
El_Coronel Jul 22, 2014 @ 12:25pm 
They weren't for the most part. They were saying they were crap and went against the ethos of deus ex and choice. Especially if you had a stealthy playthrough and were suddenly forced to fight like this.
This is a funny post due to how true it is. Coulda achieved the same result by simply using that electro-taser gun that you have to reload after each shot (not the P.E.P.S). Just too easy.
Oh and I do a lot of the eexploring, too. Knock out all the the police and sell each rifle one by one to the gun sellers (if you pick up another rifle when you already have one you will only gain 2 ammo).
Pepe_DeJefe Jul 22, 2014 @ 5:28pm 
The boss fights aren't hard. I'd even say they aren't even in any way "bad" when taken by themselves. The problem is they don't really fit in with the rest of the game. They derail the atmosphere, and encourage/require tactics or weapons completely different from what you've spent the rest of the game learning/refining. They're like little bubbles of a completely different game that somehow got spliced into this one.

...Which when I think about it must actually swing on fairly subtle things. The boss fights in this game remind me a lot of the boss fights in the MGS games, both in themselves, and in how they contrast with the rest of the game. But in MGS it works (mostly), whereas here it doesn't.
The Brown Hornet Jul 22, 2014 @ 9:39pm 
Yeah it did feel a bit like Metal Gear Solid, but the boss fights in the classic PS1 game were epic
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Showing 1-4 of 4 comments
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Date Posted: Jul 22, 2014 @ 11:29am
Posts: 4