vick1000 Aug 8, 2014 @ 3:20am
Poor Shadow filtering/LOD on nVidia?
It seems there is a stark line formed at a fixed distance, where shadows go from detailed to blurred. Does anyone know how to increase the shadow map detail/ distance to eliminate this? Changing texture filtering does nothing, only disabling shadows eliminates it, but of course it would. Screens to come...

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vick1000 Aug 8, 2014 @ 3:38am 
search screens for "shadow lod".
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