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Millenium isn't a bad game, but with all the RPG-maker games out there, why settle for middle-rate RPGs ?
The gameplay is very classical and won't be a surprise. The settings are nice and detailed but there is a lot of stock RPG-Maker characters in the background. The drawings of the main characters are nice but aren't consistent with their 2D-sprite (the main character wears a kimono in combat and a sleeveless dress out of combat).
There is a lot to customize (difficulty, randomness of the encounters, guiding arrows) and this is cool.
Now, what prevented me to finish this game ? First and foremost, the scenario. It's just incredibly stupid, with caricatural characters and cheesy lines. What's the main motivation of the heroine ? She saw squirrels helping each others... I swear I'm not making this up.
And I hope you're not allergic to giggles because you'll see a lot of them.
Here's an example :
- This forest looks so scary. We should head back home.
- Come on. You're aguy, you shouldn't be afraid. *giggle*
Yes it's that bad.
I could have overlooked this (with gritted teeth), but the dungeons are also far too long. And the numerous quests ? Fetch quests that have nothing to do with anything (find a cute dress for a random girl, find 10 grapes for a random guy...).
In the end, I see what people could like in this game. But it clearly isn't my style.