~+Kuroi+~ Dec 13, 2013 @ 12:15am
Split screen offline co-op K&L2?
if there split screen mode for 2 players on PC version of K&L2?
Or it's for consoles only?
Showing 1-7 of 7 comments
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XX-WARLoRD17-XX Dec 13, 2013 @ 8:32am 
i dont think so, im pretty sure the first one is thoough
Jam1511 Dec 14, 2013 @ 11:31am 
consoles only
~+Kuroi+~ Dec 16, 2013 @ 5:14am 
soosaaaad
BluesElwoo Mar 27 @ 11:50pm 
You gotta be kidding me! They removed the only real reason to buy this game? I bought the first one just to play local co-op, Why in the world would they remove it from the sequel? What a bunch of idiots!
Pain McPain Apr 9 @ 8:59am 
Originally posted by BluesElwoo:
You gotta be kidding me! They removed the only real reason to buy this game? I bought the first one just to play local co-op, Why in the world would they remove it from the sequel? What a bunch of idiots!

Was going to buy the first one (and eventually this one) to play with my gf, not so interested in either now that they decided to ♥♥♥♥ us for no reason.
Sablicious2 May 3 @ 11:41pm 
This game is very strange when it comes to its multiplayer suite.
- it has split-sceen (only for consoles), but only for co-op campaign (not for competitive modes)
- it has LAN for PC, but only for the competitive modes (co-op is online-only)
- it has an offline competitive mode, but only for single-player (both PC and consoles)
- offline competitive play has bots (obviously), yet the multiplayer variant lacks bot support (making the mode(s) dead without a community)...

lol! I dunno what they were aiming with with respect to the MP component of this game. It's worthless in single-player, yet limits co-op to online-only (PC) or split-screen / system link (consoles). It's probably partly why this otherwise unique TPS failed -- it alienated too many demographics with its strange design choices.

If a game is co-op / MP centric, it should endeavour to offer such modes of play in as many ways as possible. Not limit it arbitrarily, as this game does. Fin.
Last edited by Sablicious2; May 3 @ 11:43pm
Pain McPain May 4 @ 12:21am 
Originally posted by Sablicious2:
This game is very strange when it comes to its multiplayer suite.
- it has split-sceen (only for consoles), but only for co-op campaign (not for competitive modes)
- it has LAN for PC, but only for the competitive modes (co-op is online-only)
- it has an offline competitive mode, but only for single-player (both PC and consoles)
- offline competitive play has bots (obviously), yet the multiplayer variant lacks bot support (making the mode(s) dead without a community)...

lol! I dunno what they were aiming with with respect to the MP component of this game. It's worthless in single-player, yet limits co-op to online-only (PC) or split-screen / system link (consoles). It's probably partly why this otherwise unique TPS failed -- it alienated too many demographics with its strange design choices.

If a game is co-op / MP centric, it should endeavour to offer such modes of play in as many ways as possible. Not limit it arbitrarily, as this game does. Fin.

*Applause*
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