The trench divider has been removed from the list of obstacles in the Glutten for Punishment achievement.
Nov 30, 2014
Greatly reduce sign frequency in games that have more than 3 entries on the leaderboard.
Minor bug fixes.
Oct 19, 2014
You can no longer be in 11st or 13rd Place
Fixed odd sign rotation
Oct 17, 2014
1.8.1 Fixes the 0.1337 Seconds to Spare achievement.
1.8.0 Update - Endless Mode
Oct 16, 2014
Rage Runner 1.8.0 - Endless Mode
We are proud to announce the release of version 1.8.0.
The main highlight of this release is Endless Mode which features procedural level generation, a larger trench and all sorts of other cool stuff!COMPETITION Compete on the Daily Level and pass the corpses of other crashed players. Score in the top 3 at the end of the day and you can unlock the fastest ship in the arsenal! JOYRIDE Want to kick back and relax with some nice tunes? Try out joyride mode, where everyone's always a winner! This mode is great for children! 3 gold stars guaranteed ;) CHANGES The old Rage Runner is still here but you'll find it tucked away in PRACTICE mode. Further changes:
Added 11 Achievements
Added 5 Leaderboards
Added 4 official levels - These were originally available on Steam Workshop but have been added to the game for higher visibility.
Various bug fixes
Version 1.7.2 Live
Sep 4, 2014
FIXED Multiple connected gamepads are now handled properly. If you previously were disconnecting extra controllers just to play, we apologize :(
ADDED Workaround for Mac font rendering on ATI cards. See discussion thread on Font Workaround.
ADDED Optional setting to force player 1 to use keyboard/mouse.
FIXED Keyboard/mouse menu navigation shortcuts.
FIXED Generic gamepad button and axis mappings.
FIXED Menu navigation and state issues on entry screen, main menu & armory.
FIXED Test room item browser not triggering for players 2-4.
FIXED UI aspect ratios to prevent items getting cut-off on square-er resolutions.
FIXED No longer allow zero length names.
FIXED Allow bypassing press start screen with any button or click.
UPDATED Respawn points and triggers to prevent z-depth issues after death in Marcio and Test Room.
1.7.1 - Camera/Explosion Fix
Sep 1, 2014
The 1.7.1 update fixed a camera bug. The camera would go into the wrong position after an explosion if the user had never cycled between camera views.
Version 1.7.0 Live
Aug 29, 2014
Version 1.7.0 is now live!
You can now delve deeper into the Arconian backstory by playing Arc, the first title in the Hyper Arcade Bundle!
Defeat the evil Blockubus and you'll unlock the nimble Arconian ship in Rage Runner!
We now have a public Roadmap where you can vote on items that you'd like to see next in Rage Runner. Join the community discussion here on Steam to let us know what features you want. Then cast your vote on The Rage Runner Roadmap[trello.com].
Allow exiting the keybinding screen even if all keys are not bound.
Alternate camera views no longer get messed up after explosions.
Live Twitch Stream: 1 on 1 with the Devs
Aug 25, 2014
Join us on September 2nd at 11 AM Pacific as we show off the latest 1.7.0 update You can now delve deeper into the Arconian backstory by playing Arc, the first title in the Hyper Arcade Bundle. Defeat the evil Blockubus and unlock the nimble Arconian ship in Rage Runner!
We will also be discussing our roadmap and attempting a highscore beatdown!
Join us on September 2nd at 11 AM Pacific. Twitch Link[www.twitch.tv]
Jul 11, 2014
The achievement for collectibles on Level 7 has been reduced to 55%. We know that the achievement is called "C's Get Degrees" but in this case we'll accept an F+.
# of deaths required for Resilience III has been reduced from 1000 to 250.
We decided to remove the level gate. The upside is that if you were stuck on a level, you can finally check out the other cool levels and soundtracks.
Added a retry button on the win screen for those doing highscore runs.
Better gamepad support for non-xbox 360 controllers that use XInput. Please leave feedback if your gamepad has unmappable buttons and we will continue to improve this.
Fix issue that prevented leaderboards from displaying when level was won.