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BabyCat  [developer] Sep 19 @ 2:47am
Depth: Ghouls & Goblins
Spear Pistol votes are counting, we are just not displaying them correctly. We are also aware the Goblin icon for the Kill Feed is also missing. We will be working on fixing both of these and other minor issues in a hotfix.

Depth: Ghouls & Goblins
http://steamcommunity.com/sharedfiles/filedetails/?id=1138668080
Dr. Larson and his team at Impact Labs have been hard at work, and are ready to unleash their fearsome Goblin shark! Genetically modified to thrive in shallower waters and given greater strength, this Goblin poses a real threat and is sure to strike fear in the hearts of divers. Celebrations for the end of the Terror Nights are underway once again, so stay alert for when ghouls and goblins attack!

Learn more about the Terror Nights from last year!


Introducing the Goblin!
http://steamcommunity.com/sharedfiles/filedetails/?id=1138669502&fileuploadsuccess=1
The Goblin is best known for its terrifying extendable jaw packed full of needle-like teeth, and its distinct surfboard shaped nose. Although sluggish in nature, the Goblin makes up for this in combat with its intimidating appearance known to incite panic in divers.

Species Ability: Terrify
Strikes fear in the divers, causing them to hallucinate another goblin shark.
Level 1: Hallucination Health: 1
Level 2: Hallucination Health: 60
Level 3: Hallucination Health: 120

Ghouls & Goblins Event
http://steamcommunity.com/sharedfiles/filedetails/?id=1138674406
The Ghouls & Goblins event is packed full of rewards to earn and things to do! Sink your teeth into a new event treasure unleashing 15 new skins into Depth! Earn event treasures as rewards by playing Depth, or purchase them from the Depth Item Store

Ghouls & Goblins brings a new leveling commemorative coin, however this time with a twist! Select levels of Commemorative Coin will reward you with a gravestone which drops upon your death in-game. Gravestones will only be usable during the event.

This event will also feature a skin tournament, Tools vs Teeth! Featuring sharks and diver gear, earn points for your favorite in each match-up by playing games of Depth. The winner of the skin tournament will have a Hadal rarity skin created for it, and runner-up one of Abyssal rarity!

Terror Nights Season Returns!
Celebrate the season of harvest with the Terror Nights in-game season! For a limited time in October, spooky S.T.E.V.E. will be returning to the waters once again to search for candy treats!

Improving the New Player Experience
With this update we've focused on improving the new player experience in three key ways: improving matchmaking, introducing recommended builds, and reworking how players unlock gameplay content.

To address matchmaking for new players, we've made adjustments to improve the matching algorithm to reduce how often experienced and new players are matched with one another. Wait times may be slightly longer on average with this change, however we feel this better match quality will make Depth a more enjoyable experience for new and experienced players alike.

Recommended Builds are a new way for players to learn to play new species of sharks more effectively. All players will be able to switch to the full evolution view whenever they would like.

We believe that unlocks should be both rewarding and an enjoyable way to explore what Depth has to offer. With the new unlock system, players will complete small challenges to unlock Sharks and Diver Gear. Shark Evolutions and Weapon Upgrades are now all unlocked by default, and all veteran players will get to keep any content they had previously unlocked.

Front End Notifications - Stay Informed!
At the main menu, we've added a new area for displaying messages for improved communication about what is happening with Depth, such as update progress or server maintenance periods.

Changelog

New Additions
* Added playable Goblin Shark!
* Progression has been reworked. Progression is now unlocked by completing tasks, not by gaining levels. Previously unlocked evolutions, weapons and weapon modifiers will remain unlocked. New players must now unlock sharks. Locked items cannot be unlocked when playing against Passive or Easy bots. Players must finish the game to keep new unlocks.
* Added recommended evolution builds for sharks.
* Added grave stones that are dropped on death.
* New Matchmaking

UI Changes:
* Can now filter the Diver Store by weapon type.
* Shark Store is now scrollable instead of being paginated.
* Can now view unowned skins in the Diver Store and Shark Store.
* Added Main Menu notifications to notify players when certain things are happening.
* Added a dynamic button to the Diver / Shark Store which changes functionality depending on the status of the weapon skin. Equip skins that you own, View On Market or Purchase for skins that you don't own and links if the skin is earned in other ways.
* Quests now have a "Go Now" button which makes it easier for the player to get into a match in order to make progress on the quest.
* Diver crosshairs now display an icon when hitting a shark that has the ignore pain evolution.
* Diver crosshair preview in the Settings panel now animates to allow players to preview spread.

Fixes:
* Fixed treasure chest sometimes being blurry during the treasure opening cinematic.
* Fixed Startdust Mako compression settings.
* Fixed god spot near spawn / first safe in Cove.
* Fixes to player ragdolls.
* Fixed bug where the Main Menu would display the Event panel automatically.
* Fixed bug where the Lobby Leader Settings do not display correctly at the beginning.
* Fixed bug where the Thresher's active evolution was not breaking some environmental breakables found in Cove and Hillside.
* Fixed bug where Thresher players were not being awarded points when destroying a shark shield with their active evolution.
* Fixed bug where a shark skin was being displayed instead of the Megalodon in Megalodon Hunt matches.
* Fixed bug where a Bull Shark player is unable to hear the poison sound effect while using rage.
* Fixed bug where text fields would overlap in the Profile Overview panel and Leaderboard panel.
* Fixed bug where consumable quantities would desynchronize between the server and client.
Replaced rusty medkit found in Tutorial with a clean one due to changes to the medkit mechanic.
* Fixed bug where divers would appear to be outside of the shark's mouth when the shark breached.
* Fixed bug where the megalodon silhouette was appearing for the diver that was in the megalodon's jaws.
* Fixed four treasure locations in Cove that were unreachable.
* Fixed bug where the Profile panel was off center in 5:4 resolutions.
* Fixed bug where the currently select coin was now shown in the Coin Selection panel.
* Fixed bug where Quest pop up notifications were not working.
* Altered the Rising Sun SPP1 skin.

Mechanics:
* Mako marked divers are no longer hidden by a shark shield.
* Mako can no longer mark divers within a shark shield.
* Balanced Megalodon Hunt by removing seals.
* Balanced Megalodon Hunt by increasing the health of the megalodon.
* Balanced Megalodon Hunt by removing weapon down grading on death.
* Improved shark AI pathing and decision making.
* Improved AI diver logic by preferring to stay near the current safe room when traversing the level.
* Players who do not own the game are not allowed to vote in events.

SDK:
* Added hooks in skins for playing particles on certain events
* Diver skins can now modify the animation tree and animation sets.
*Anchored projectiles such as the Sea Mine can now have an additional skeletal controller in the Animation Tree called "RootRotation" that is activated when placed.
Last edited by BabyCat; Sep 19 @ 5:37am
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Showing 1-15 of 109 comments
G'n'R Sep 19 @ 2:49am 
maintenance underway? how long?
it is time to welcome the goblin shark
Whitetip when?
BabyCat  [developer] Sep 19 @ 2:54am 
The event will start at 5AM PT, in about 2 hours from now.
Originally posted by BabyCat:
a new event treasure unleashing 15 new skins into Depth! Earn event treasures as rewards by playing Depth, or purchase them from the Depth item store.


I rather would like to unlock skins by playing not a "chance for a skin".
If you unlock a skin directly, you know what you get.
Much more preferable.
Last edited by Just Chill; Sep 19 @ 3:07am
" *New Matchmaking "

should i be worried?
Last edited by ⎛ Alucard ⎞ †; Sep 19 @ 2:58am
Originally posted by ⎛ Alucard ⎞ †:
" *New Matchmaking "

should i be worried?

i think thats the part where the game will actually try and put you up against players with the appropriate level
Originally posted by ???:
Originally posted by ⎛ Alucard ⎞ †:
" *New Matchmaking "

should i be worried?

i think thats the part where the game will actually try and put you up against players with the appropriate level

That's what worries me
I fear the hours waiting in Blood and Gold que to get into the match.
Last edited by ⎛ Alucard ⎞ †; Sep 19 @ 3:10am
Awesome!
can you supply some numbers on the goblin?

health
stamina
lunge/dark/sprint costs
thrash damage
all that good stuff
Allan Sep 19 @ 3:31am 
Yes! Thank you devs, loving all these changes :D
Last edited by Allan; Sep 19 @ 3:32am
is goblin out? :kappa:
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Depth > General Discussions > Topic Details