Додано: 29 січня
Serena is a wonderful game that is artistic within its own right.
The game is entirely played within the cabin, and the game is played by interacting with objects within the cabin itself via point and click. The point of the game is the story itself, so interacting with each object gives you parts of the story (make sure that you interact with each object multiple times, though!). As the story progresses, you are able to re-interact with objects to obtain more of the wonderful story. You're able to interact with each object through 3-4 phases, each one giving you completely different dialogue for each object. The end of the story was both expected and unexpected at the same time (more-so when you get further into the game).
The voice acting itself was alright. The sad emotions seemed lacking (which is important within a plot like this), but everything else was pretty solid. The music was good when it was there, and the silence also empowered the general eerie feel of the game.
The biggest thing with this game is that it makes you feel so mixed towards the character by the end. You spend so much time sympathizing with this character, feeling confused for him, understanding his rage, but then you become infuriated with him beyond belief. It's an emotional roller coaster in the simplest of forms, and it keeps you thinking for a while after you finish it.
For a free game, this is really solid. I'd pay a few bucks for it, honestly.