Custom Skin General
Post any skins that you've made in this thread, along with download links.

Don't know anything about custom skins? It's easy!

The Skins Folder
The Skins folder is located in Steam\SteamApps\common\MelodysEscape\CustomSkins. When you download skins from other users, drop the .png file (and the .xml if it's included) into this folder. The only things in this folder by default are Auroserore.png and Auroserore.xml.

Making Custom Skins: The Skin Itself
To get started, download the template I've made here[dl.dropboxusercontent.com]. Open it up in your favorite image editor (GIMP, Photoshop, Epsi has reccommended InkScape which is free to use) and create your skin. Then Save it as a .png in the skins folder (see above section for location). MAKE SURE that the background of your skin is transparent, otherwise you'll have a blocky mess of a skin in game.

This is what your skin should look like in-game: http://steamcommunity.com/sharedfiles/filedetails/?id=233780530

This is what your skin SHOULDN'T look like in-game:
http://steamcommunity.com/sharedfiles/filedetails/?id=233780554

The template that I've created is simply a traced copy of the Auroserore skin, minus the clothing. The red lines indicate body parts in the background and the green lines indicate body parts in the foreground.

Making Custom Skins: Utilizing the XML
If you feel you don't have enough room for your body parts because you want to make a bobbly head character or you want Popeye-like forearms, you need only make a copy of the Auroserore.xml and rename it to [Your skin name here].xml. Open it up with Notepad (or a similar application) and find the body part you want a bigger canvas for. Then edit the W and H values to your liking, but make sure they don't overlap with surrounding body parts in the texture, otherwise things could get messy.

A word of caution to adventurous skin creators. Epsi has revealed that the maximum texture size for custom skins that the game supports is 2048x2048. But you need to keep in mind that if you are creating a skin with a resolution higher than the default 512x512, you will absolutely need to redefine the body parts in an .xml file! This is because the game's default .xml is under the assumption that your skin is 512x512, and unless you redefine the pixel coordinates of your body parts in your texture, it will only use the upper left corner of your texture.

This is what happened when I scaled my own skin up to 2048x2048 without redefining the .xml.
http://steamcommunity.com/sharedfiles/filedetails/?id=234041608

Look's hideous doesn't it?

UploadingYour Skins
Simply upload your skin to the workshop or a permanent file hosting site (such as Dropbox).

Discuss Other's Skins
Give other users critique on their skins so they can improve on their work. If you don't have anything nice to say, don't say anything at all.

Now that there's official Workshop support, there's no need to upload your skin to this thread, but feel free to share skins that you've uploaded to the Workshop or elsewhere if you want critique from other users. Other than that, this thread's primary purpose is to give new users a little help on making their own skins.

I'll start by sharing a skin I made myself, inspired by one of my Shadowrun characters, Tuesday Slayton.

http://steamcommunity.com/sharedfiles/filedetails/?id=233781954
Download here[dl.dropboxusercontent.com].
Last edited by SGT Susan the Booty Blaster; Jul 27 @ 3:11pm
Showing 1-15 of 86 comments
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you're my pockets, daddy! Mar 1 @ 11:31pm 
This thread is a really good idea, better than having them all scattered around. Thanks for the template, too!
(btw, Epsi has confirmed there will be Workshop support, it also says that it's planned on the game's store page)

I just posted these in a separate thread but I'll share the two that I have made here, too.

Utena from the Revolutionary Girl Utena anime:
http://steamcommunity.com/sharedfiles/filedetails/?id=232839380
Use with default hairstyle.
Download here: https://www.dropbox.com/s/hj7el5vm9iny1o6/Utena.png

Aria T'Loak from Mass Effect:
http://steamcommunity.com/sharedfiles/filedetails/?id=233226404
Set hairstyle to "none".
Download here: https://www.dropbox.com/s/lmap73e4741zoxt/Aria.png
Last edited by you're my pockets, daddy!; Mar 1 @ 11:32pm
Yurika Nijino Mar 1 @ 11:38pm 
currently doing a Miku one

http://steamcommunity.com/sharedfiles/filedetails/?id=233788698

will have to use ponytail for now or long hair till the hair modding is in, il update it tho when it is, i might try painting on the hair but doubt it will work out well.

https://www.dropbox.com/s/4ui5zfuzslcf1cs/MikuHatsuneByUni.zip
Last edited by Yurika Nijino; Mar 1 @ 11:49pm
SGT Susan the Booty Blaster Mar 1 @ 11:53pm 
@Steelworker You're very welcome for the template, and great work on your skins! I really like the Aria one (although I'm more of a Liara person, but no complaints here)

@Uni Blacksister
It's looking good so far, but if you're trying to get it to look most like Miku, make the the area around the shins thinner. Try to make it so they look less like pants and more like thigh highs. I also suggest making the area around the wrists wider so it looks more like she has her baggy sleeves. Keep in mind that you have some room to work with on the texture sheet. Other than that, it looks like it fits very well with the game's art style. Keep up the work.
Yurika Nijino Mar 1 @ 11:57pm 
@ PVT
thanks :D im gunna work on it abit more later on today, il update my first post with the new version so this thread isnt spammed with updates
How2 Mar 1 @ 11:59pm 
@Steelworker Nice skins, going to use the Utena one. :)
BravoGangUS Mar 2 @ 12:20am 
I also attempted a Miku skin the other day. I don't plan on uploading the file since it's not as good as I'd like it to be. But figured I would show it anyway

http://steamcommunity.com/sharedfiles/filedetails/?id=233797119
SGT Susan the Booty Blaster Mar 2 @ 12:59am 
Originally posted by BravoGangUS:
I also attempted a Miku skin the other day. I don't plan on uploading the file since it's not as good as I'd like it to be. But figured I would show it anyway

http://steamcommunity.com/sharedfiles/filedetails/?id=233797119

Looking great!

Meanwhile, I finished my second skin, this one is based off of Zone-Tan.
http://steamcommunity.com/sharedfiles/filedetails/?id=233807324
Download here[dl.dropboxusercontent.com].

EDIT: I've created a rar for my Zone-Tan skin that now includes an .xml file. This lengthens her pony tail quite a bit.
Last edited by SGT Susan the Booty Blaster; Mar 2 @ 11:30am
Loïc  [developer] Mar 2 @ 3:30am 
A few random tips:

- I highly suggest drawing using a vector program (InkScape is free and awesome) for smooth edges.
- The max texture size is 2048x2048. Higher would crash older computers.
- You don't have to copy the .xml if you're using the default areas. The XML is only to be provided if you need one to redefine sprites areas (for instance if there's not enough room in the template to insert a big head, you can define where it is on the .PNG (x, y, width, heigth), and what Pivot Point to use to rotate around, related to the x,y coord)
Alice Mar 2 @ 10:01am 
Originally posted by Epsi:
A few random tips:

- I highly suggest drawing using a vector program (InkScape is free and awesome) for smooth edges.
- The max texture size is 2048x2048. Higher would crash older computers.
- You don't have to copy the .xml if you're using the default areas. The XML is only to be provided if you need one to redefine sprites areas (for instance if there's not enough room in the template to insert a big head, you can define where it is on the .PNG (x, y, width, heigth), and what Pivot Point to use to rotate around, related to the x,y coord)
Thanks for the tips :D

Few Ideas I'm gonna work on:
-Alice (from alice madness series)
-Samus

wil post the results
BravoGangUS Mar 2 @ 10:05am 
I personally look forward to someone making an Iron Man skin lol. Seems perfect for those flying sections :P

Originally posted by PVT. CINDY THE SCROTUMRUMBLER:
Looking great!

Meanwhile, I finished my second skin, this one is based off of Zone-Tan.
http://steamcommunity.com/sharedfiles/filedetails/?id=233807324
Download here[dl.dropboxusercontent.com].
Thanks!
Liking the Zone-Tan skin
Last edited by BravoGangUS; Mar 2 @ 10:14am
SGT Susan the Booty Blaster Mar 2 @ 11:15am 
Originally posted by Epsi:
A few random tips:

- I highly suggest drawing using a vector program (InkScape is free and awesome) for smooth edges.
- The max texture size is 2048x2048. Higher would crash older computers.
- You don't have to copy the .xml if you're using the default areas. The XML is only to be provided if you need one to redefine sprites areas (for instance if there's not enough room in the template to insert a big head, you can define where it is on the .PNG (x, y, width, heigth), and what Pivot Point to use to rotate around, related to the x,y coord)

I will definitely use the texture size and xml to my advantage, thanks Epsi!

EDIT: I've added information about texture sizes and xml definitions to the OP.
Last edited by SGT Susan the Booty Blaster; Mar 2 @ 12:07pm
you're my pockets, daddy! Mar 2 @ 12:26pm 
Ooh, good to know that we can use larger texture sizes! I'll probably try with the next size up to get better lines for whatever skin I try next. And now I wish I still had my copy of Illustrator installed, though I've been getting decent results with just the standard brush in Photoshop.
|r-G| Kerdizoume Mar 2 @ 2:38pm 
There should seriously be a workshop. Untill then, i'll do my best here. :D
Last edited by |r-G| Kerdizoume; Mar 2 @ 2:38pm
Could someone more skilled than I make an xml file of the default Melody skin but scaled up to 2048x2048?
Alice Mar 2 @ 8:42pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=234199839

WIP Alice skin, have to smoothen it a bit yet.
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