Loïc  [developer] Jul 20 @ 7:03am
Update v0.7.2.0 - Patch Notes and Discussion
New "Playlist Mode"
  • Added "Playlist Mode", to play multiple songs in a row (albums, folders, playlists, favorite/recent files, etc.). When you have multiple songs displayed in the Music Selection menu, simply select "play all files" ("P" hotkey on keyboard and "X" button on controllers)
    If you want more controls over the played tracks and their order, you can use your favorite music player to create a .M3U playlist and then access that playlist from the Music Selection menu.
  • Added an option in the Pause menu to skip to the next song in the list.
  • "Autoplay" songs in Playlist Mode now start automatically after loading, allowing you to select multiple songs and have them all play without any required input (great for playing music in the background and enjoying the game as a visualizer!)
  • "Autoplay" songs don't show the end stats screen anymore.
  • Added support for multiple files drag'n'drop (to be played in Playlist Mode).
  • In Playlist Mode, files that cannot be played due to an error (file format, deleted file, etc.) will be automatically skipped instead of showing the error screen.

Difficulty Changes
  • Complete overhaul of the Overload difficulty. I wanted to have a much bigger density of orbs in Overload and I wasn't happy with the artificial difficulty of simply requiring difficult inputs constantly for solid obstacles.
    Now the Overload tracks will have twice as much orbs and less solid obstacles (especially noticeable in "Tempo" sync mode), and require Direction/Color Tandem instead of "Mix" (The Direction/Color Mix is still available in the Custom difficulty settings for those looking for an extra challenge).
    Please let me know what you think about this new Overload mode!
  • The input window in Intense mode is now a bit wider.
  • The orb density in Energy Peak mode for Medium Difficulty is now lower
  • Slightly increased the speed of flying sections again
  • The setting "Double Low Tempos" now only affect tempo values below 91 BPM instead of 101 BPM.
  • Added an option (in the "General" menu) to disable the usage of a distinct "Direction" purple color for solid obstacles in Intense mode (a cosmetic change only, you still need to use the correct arrow input).

Other changes
  • Removed the "tempo confidence" percentage from the Track Loading Screen, as it was too confusing and not linear; a lot of players assumed that 50% meant that only half of the song would be on sync when instead it would mean a near perfect sync.
  • You can now press the "backspace" key (or "back" gamepad button) during a track and at the end stats screen to replay the song.
Last edited by Loïc; Jul 20 @ 7:32am
Showing 1-14 of 14 comments
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JordanU Jul 20 @ 7:42am 
Great job, thank you for the update!
freefall014 Jul 20 @ 10:24am 
Great update. I especially like the increased orb density.

Note: the tooltip for Overload on the main menu still reflects "Mix" instead of tandem.
Loïc  [developer] Jul 20 @ 10:28am 
Thanks! I will fix the tooltip
Ivan[SunNoise] Jul 20 @ 1:53pm 
The orbs are kind of the same density as before in Energy Peak mode, but it's great in Tempo mode. Before, I always tried to play Energy Peak mode and now it's the other way around haha. Hopefully it can be kind of the same as Tempo in the next patch. Anyways great job.
Ghost_Wolf Jul 20 @ 6:12pm 
Loic, i just picked teh game up today. I've gotta say, i'm not a big fan of rythm games but i'm finding myself HIGHLY addicted to the game :). Planned on streaming it on Twitch Wednesday night!!! Definatly a fun game, hopefully it gets others interested. Wouldn't mind talking to you some time 'bout the game :) Very very awesome update btw
Va Fail Jul 22 @ 11:35am 
Nice update. Honestly, I never tried Overload mode until this new patch (play Intense). It's very nice, like how dense the orbs are. Quite challenging with some of the faster death metal songs I play haha...my fingers hurt now :P

Game gets more awesome with every patch, keep up the good work!
Last edited by Va Fail; Jul 22 @ 11:36am
ModuleLFS Jul 23 @ 7:53am 
Keep up the awesome work!
cruiser4477 Jul 28 @ 3:28pm 
Wow... I'm not sure what to say about this game now! It's so awesome, love the changes to Overload mode! What else are you thinking of adding to the game?
Kungfuvince Aug 5 @ 4:32am 
Hello,

Do you plan to support Spotify songs & playlists ?
Thank you
Galestorm Aug 5 @ 3:15pm 
This game has come a long way. Thanks for the great update Loic! :)
Marisa Aug 11 @ 9:01am 
Any plans for leaderboard support?
granmanuel Aug 13 @ 3:00pm 
Great work!
and FINALLY!!! A play list mode.
I love it (Too Much "Want" before).
By the way, i have a suggestion for it: Why dont let Melody walk with his headphones off until next song begin? the loading page cut all the mood...
Mizufluffy Aug 26 @ 8:06am 
Playlist mode feels great but sometimes I'd like to start playing playlist from some other song than the first one. Would it be possible to start the playlist from the song you currently have selected when you click the "P" key? This way I wouldn't have to start playlist from the beginning and skip about 30+ songs in the pause menu. Those .m3u playlists are working great but I don't feel like making like 100+ playlists just to sort out same songs in different orders..
Keep up the great work! ^^
King Lear Aug 28 @ 10:32pm 
so no change to the flying? meh whatever.
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