I wanted to like it. I watched a friend play through one of the girl's story line, and I thought Id love it since Im a sucker for a game with a story with a message. There isnt much "game" to it though. You play as one of a bunch of girls, wandering in a forest until you meet her "wolf"/how she loses innocence. The game only tells you to stay on the path, which of course, you can do, or you can wander off. The game doesnt explain that the real goal is to collect flowers and find objects that trigger memories of the girl you are currently playing, so my first playthrough, I just ran through until I found the "wolf", and was then disappointed with how shallow the event seemed, and confused why the character I was playing was so effected by the event (the theater story comes to mind, and I still have no idea why it effected her or why I should care, as cruel as that sounds).
The controls are pretty basic. W and shift to run, or use your mouse. But if you play in windowed, the mouse isnt locked to the screen and gets annoying very quickly. Music is repetitive, but isnt bad. Graphics are pretty nice and I liked the aethetic of the game quite a bit.
My real problem with this game, and why I cant recommend it though, is that it lacks clarity of your goal. If you dont go find flowers or hunt for objects, you wont trigger memories and you wont learn anything about the character you are playing. Its very hard to feel much of anything for a character when you have no context of that character. And if you arent very attached to the characters, then the message the developer is trying to convey gets lost beyond a very basic "lost innocence" concept.
Someone in another review suggested that this game be called "interactive digital art", and I would have to agree. If you go into this looking at it as a piece of interactive art, Im sure most people would enjoy it, but if you go into this looking for a game, you are probably going to be disappointed.