Originally posted by Mushuukyou:Why *NOT* allow someone to spend all the time in the world in a level?
Originally posted by S3rvant:Because it reduces the difficulty.The cave biome (cave spider, bats and broodmother spider) would be absolutely cake if I could take my time pinging at them with my bow from a safe distance without ever risking damage. Add a time limit and suddenly you need to maintain a fair pace and while you can certainly stop to craft / hunt broodmothers, you might find yourself short on time and needing to perform some skillful dodges to zip past the last few mobs to reach the door.If this were an exploration game then I could understand removing the time limit. This type of game however needs some sort of time limit to keep it challenging.
Originally posted by Avarice:Time limits are never a good thing, they are just a crutch to mask bad game design.
Originally posted by Avarice:This game looked interesting until I read this thread.Time limits are never a good thing, they are just a crutch to mask bad game design.
Originally posted by Pokefreak911:Side note: Can the Scourge be killed? I would love if that is the case because it sounds like a really fun challenge to have.