The Memory of Eldurim > Dyskusje ogólne > Szczegóły tematu
CourtWalnut 24 Lut - 21:39
Dismemberment in the future ?
Like in blade of darkness where you could cut your enemies limbs off during their death animations like this:
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CourtWalnut 24 Lut - 21:43 you see he just cuts his head off and it works very well.
Ostatnio edytowany przez: CourtWalnut; 24 Lut - 21:55
kawagatam 25 Lut - 9:04 
i hope there isnt too much decapitation. Its seriously unrealistic. It often takes executioners with axes and still targets several tries to fully remove the head. a little every now and again, from a lucky blow is okay though. i'd prefer limb damage like fallout, where if you smack someone in the arm with a mace, its broken and they cant use it.
CourtWalnut 25 Lut - 9:41 
Yeah i already mentionned fallout's system in another thread i made but the dev just wont answer...
ekcell  [autor] 25 Lut - 9:50 
Limb and body part damage are certainly a serious consideration to be in the game. The thing with decapitation and dismemberment is that we are trying to keep out over-the-top gore. I'm sure modders will want to put that stuff in, but as far as the general game is concerned we want to keep it at a level where most people feel comfortable playing it.

That's not to say we want it to be a "kid's game" we are definitely going to have a game that an adult can enjoy and be satisfied by, but some people aren't super keen on excessive gore.

As far as mechanics go, we will have satisfying ways to destroy and finish your enemies, I promise :)
Ostatnio edytowany przez: ekcell; 25 Lut - 9:51
CourtWalnut 25 Lut - 10:01 
Thanks !
CourtWalnut 25 Lut - 22:22 
You could put the option to disable the dismemberment and mutilations just like in BoD. There are mutilations too like if you get hit in the back you get a mutilation on your back, it's very detailed for a 2001 game !
Novelty Banana Bread 26 Lut - 18:20 
Separate HP for each body part would be lovely.
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