Közzétéve: november 16.
Part roguelike, part JRPG, One Way Heroics is an hybrid game that should please many people.
The game tasks you to keep moving forward (from left to right) in a world that is randomly generated, to become stronger and stronger, until you're finally able to save the world by defeating the Evil Lord responsible for the Darkness invading from the left.
But contrary to pure roguelikes, a failure doesn't mean you lose everything : when you finish a game (regardless of whether it was a success or not), you can save some items from your inventory into a "Dimensional Vault". The vault allow your next heroes to grab the items from them, and thus start a new game with powerful equipments right from the start. With this system, you can soon have starting heroes that are extremely powerful.
Moreover, since this is an hybrid JRPG, there is a lot more story in this game than there is in a typical roguelike. During each of your travels, you may find some new locations or characters, and this will help you better understand what is exactly happening to the world, as well as unlocking new places, storylines and endings. This helps alleviates one of the problems of roguelikes which is that they sometimes feel like you're doing the same thing over and over again.
The gameplay itself is nice, with many items, skills, and classes that allow for different approaches to combat. It's turn-based, with positioning being an important part of the combat system. If you're lucky, you might later be able to expand your party, and have companions help you on your quests, which add more tactical options. Once again, this is a nice difference to classic roguelikes where you're usually all alone all the time.
Another good point for the game is that it should please a large number of RPG or roguelike fans. It has 4 different difficulty levels and you also have the option to turn off the Dimensional Vault as you wish. This mean that casual players will enjoy being able to finish the game on Easy and Normal, while Roguelike veterans will get the challenge they are looking for by playing harder difficulties, without the help of the vault.
On the whole, I really enjoy One Way Heroics. It offers me some interesting challenges, but somehow, it also feel like a relaxing game, because you're all alone in the vast open country (contrary to many roguelikes who prefer claustrophobic dungeons). It's a very nice game to both unwind, and also get my brain working hard, depending on which difficulty i play on. And i keep coming back to it, because there is a lot of secrets that i have yet to find and classes i have yet to finish the game with.