Postat: 23 martie
NaissanceE is a game that doesn't know what it wants to be -- as many have noted, it begins as an exploration game, with truly amazing use of light, sound, and architectural design to give the sense of an vast, chill, abandoned underground landscape. In the early parts of the game, you find yourself wanting to hide from nothing more than light and shadows moving about in an indescribably sinister way. In the midgame, there's an astonishing underground city, which brings to mind Blade Runner, Brazil, with a bit of 2001 thrown in.
And then it suddenly turns into a frustrating "hurry up before you die" platformer, where there's no exploration, and you have to struggle even to reach the next checkpoint. If you get past that section of the game, it wanders even further afield, losing all sense of the atmosphere and enjoyment with which it started. Which is REALLY, REALLY disappointing -- I very much wanted to play the endgame that the first half of this game was hinting at, a steady progression into Antichamber-like distortions of reality. But it lost sight of that goal, and lost me in the process. So as brilliant as the beginning is, I can't recommend this game because it just doesn't follow through on its initial promise.