Dead Rising 3

Dead Rising 3

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Is This Locked at 30 FPS
I remember hearing a couple of months ago that it was.. Is this true? If so, that's a shame :( Would've liked to play this :(
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Showing 1-9 of 9 comments
SireNightFire Aug 30, 2014 @ 2:29pm 
No
They will release a text file line that will unlock the 30fps
Last edited by SireNightFire; Aug 30, 2014 @ 2:29pm
Uncrowned King Aug 30, 2014 @ 2:56pm 
no, you can choose 60 fps
WBacon [capcom]  [developer] Aug 30, 2014 @ 3:46pm 
Yep! We will provide a quick how-to before release. It's a single line you'll need to type in an INI file. It's literally a one-minute job you'd do once. As a reminder, it's not an official feature (and hence not in the in-game menu option), but it will run fine but require a little oomph on the GPU side to run at a sustained frame rate.
Last edited by WBacon [capcom]; Aug 30, 2014 @ 3:49pm
Twitch.tv/Sizz_tv Aug 30, 2014 @ 7:17pm 
will I be able to uncap the framerate on an Alienware Alpha?
L. Aug 30, 2014 @ 8:03pm 
just hope the game runs as well on my tower as it does on my gaming laptop i use when traveling for buinsess
Le Tongue Aug 30, 2014 @ 10:14pm 
Why wouldnt you just include that file change by default?
Originally posted by wbacon capcom:
Yep! We will provide a quick how-to before release. It's a single line you'll need to type in an INI file. It's literally a one-minute job you'd do once. As a reminder, it's not an official feature (and hence not in the in-game menu option), but it will run fine but require a little oomph on the GPU side to run at a sustained frame rate.
Duke Aug 30, 2014 @ 10:46pm 
Originally posted by Dingbang Strong Boy:
Why wouldnt you just include that file change by default?
Originally posted by wbacon capcom:
Yep! We will provide a quick how-to before release. It's a single line you'll need to type in an INI file. It's literally a one-minute job you'd do once. As a reminder, it's not an official feature (and hence not in the in-game menu option), but it will run fine but require a little oomph on the GPU side to run at a sustained frame rate.

Well i guess because they dont officialy support it thats the reason behind it if they support it by default people can ♥♥♥♥♥ about it beeing glitchy.
L. Aug 30, 2014 @ 10:47pm 
Originally posted by Dingbang Strong Boy:
Why wouldnt you just include that file change by default?
Originally posted by wbacon capcom:
Yep! We will provide a quick how-to before release. It's a single line you'll need to type in an INI file. It's literally a one-minute job you'd do once. As a reminder, it's not an official feature (and hence not in the in-game menu option), but it will run fine but require a little oomph on the GPU side to run at a sustained frame rate.
Because they do not support 60 fps they allow you to do it because some pc gamers hate 30 fps. Reason being the game was made to run at 30 so anything higher may cause physics errors and or other unwanted effects and may reduce overall game performance.
Originally posted by wbacon capcom:
Yep! We will provide a quick how-to before release. It's a single line you'll need to type in an INI file. It's literally a one-minute job you'd do once. As a reminder, it's not an official feature (and hence not in the in-game menu option), but it will run fine but require a little oomph on the GPU side to run at a sustained frame rate.

SLI Support at all? I have 2 GTX 670 OCs 2GB, However I do play at 1440p. Which is twice the amoutn of pixels as 1080. I am fine having aa off, as on 1440 it is not too bad, but just wondering if they game is even remotely well optimized for resolutions above 1080. SLI would obviously fix the problem instantly if supported.
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Date Posted: Aug 30, 2014 @ 2:24pm
Posts: 9