One Finger Death Punch

One Finger Death Punch

Cathulhu Jul 1, 2014 @ 8:46am
Permanently disabling controller?
Is it possible? It's kinda aggravating having to press Y on the controller every time i launch the game just to be able to use the mouse.
Either make it a dynamic switch like many games already have, or give me the option to permanently disable the controller in the game.
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Showing 1-6 of 6 comments
Riftweaver Jul 4, 2014 @ 12:27pm 
... unplug the controller? problem solved
Cathulhu Jul 4, 2014 @ 3:37pm 
If you can't contribute anything useful, don't bother posting. I can't be arsed to reach to the back of my PC every single time i want to play this game without a controller, or another with a controller. Not very comfortable.
(Gk) Erasels Jul 5, 2014 @ 8:19am 
This! Sine I use a PS3 controller and didn't want to use motionjoy I used another programm and this game thinks that I have a controller plugged in, even when i don't.
Daedalus Jul 15, 2014 @ 3:26am 
That sort of behaviour is really annoying I agree.
Not every "controller" a game detects is necessarily a controller at all.
In my case some detect a Balkin N52te as one, though fortunately OFDP does not and still lets me use the mouse.

It is a fair request.
Add a prompt at some point that asks you to press a certain controller/keyboard/mouse button to determine which the game is going to offer its prompts in, and which it should respond to.
Or even better just allow it to respond to ANY of them.
andrewb Jul 20, 2014 @ 1:13pm 
I was also wondering why they went with this kinda solution. It seems illogical having to press a button on a controller to enable keyboard x) Have us press button on a controller to enable controller and button on keyboard or mouse to enable those, that would be the best option...
Last edited by andrewb; Jul 20, 2014 @ 1:13pm
dwarf_toss Jul 27, 2014 @ 7:09pm 
@Riftweaver: nobody likes a useless ♥♥♥♥♥♥♥♥♥♥.

@OP: If it is a 360 controller (or any Xinput controller), try using Durazno to disable it for that game. Basically, you run the Durazno GUI, untick "controller enabled", hit the big X in top right, and copy/paste the ini it spits out and dll file into the game folder where the main executable is. In this way an Xinput or 360 controller may be disabled for many games that don't natively support such. Just sort of hides it from the game as if it weren't plugged in.

Link to download (look in "downloads" tab): https://code.google.com/p/magical-tools/wiki/Durazno

Durazno can also adjust other aspects like stick inversion and rumble for those games you might want to use a controller with. Nice tool.
Last edited by dwarf_toss; Jul 27, 2014 @ 7:16pm
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Date Posted: Jul 1, 2014 @ 8:46am
Posts: 6