Posted: January 17, 2014
--Scroll to bottom for an up-to-date review.
[YES I KNOW ITS AN ALPHA]
100% Honest review.
I would not reccomend this game in its current state. I bought it on a whim and quit after surviving 3 waves, There isn't a server browser but there is a LAN option. Gameplay is repetitive and boring, Just wave after wave of killing boring enemies with a limited use of weapons. There isn't any character customization, story nor different game modes. Maybe after 6+ Months of updates it would be worth purchasing but in its current state; HELL NO!
In all honesty this game isn't worth buying even with -33% or even -75% off.
I managed to last 1 hour, After 15 minutes I was bored, There isn't anything new or exciting at all older games such as Killing Floors (Even thought it is a slightly different genre, the concept it very similar) is much better. There is no character progression you just survive each round save up and buy a new weapon. That is pretty much the entire game in a nutshell.
I feel pretty much robbed at this point. I'd expect a lot better than this even for an early access game.. a total mistake buying this even whilst on sale feels like a cheap cash grab even after being under development for 2 years. I own a lot of early access games both with and without steam and this is in my top 5 rubbish list, I've already unistalled it and will give it ago 8 months down the line.
Also if you're using the shotgun you have to keep spamming R to reload, and it only reloads one shell at a time which is kinda annoying when you're trying to keep an eye out for the enemies. You can't even jump in this game, The environment is pretty standard and doesn't stand-out anywhere noticably. The devs say its their first game out of the studio and it shows, A good attempt but lacks content and there isn't a reason to even play it after 3 waves.
Even when loading up the game for the first time it states there is a game update so I click on the update button and it loads up a web page stating that there isn't an update? O.o
Edit: Reponse to developer (Also posted in comments)
I'm happy to receive a response directly from a developer, during the last couple of years with game studios both big and small struggling I can to some degree understand your viewpoint.
I'm also glad to see that the game will continue to be developed as I was worried from what I had seen (v1.00) and the dates surrounding the release and development.
Multiplayer nowadays is certainly a must when it comes to first person shooters and being a game launched on steam I personally believe it is very important to have some kind of server browser regardless of what format and I am also hopeful now that the server option is being worked on.
I may have come across a little bit harsh in my review but for a small studio graphically I believe the game is quite solid. Environment features such as exploding barrels, laser trip mines & different types of grenades (Example. EMP & Damage over time grenades) aside from the regular fragmentation grenades. The ability to jump would also significantly improve player-environment interaction (Example. Climbing onto boxes when cornered etc)
I will be checking back time to time on this game and even though my review was negative I believe that this could be a decent to great game.
I'd love to have a chat sometime and discuss some small ideas that I personally think would benefit the overall experience of the game.
Lastly I'd like to thank you for the offer of a 15 dollar steam game of my choice and it is this type of developer to customer communication that just goes to show that even small studios care what their customers think and not just about sales figures.
I've downloaded and played it again to see what all these updates are!
There has definitively been some progress, The GUI revamp is nice!
The enemy AI is more intellect.
It interested me enough to actually beat wave 10. (The game)
I couldn't test out the Multiplayer because no servers would show up in the server browser?
Still lacking in content but it is definitively improving.
Is it worth the price tag? Nearly!
So the multiplayer is now working there are two servers up with a maximum for 4 players (A little disappointing but meh, its okay)
Both servers were empty, after playing to wave 6 and dying it was +1 person +1 person coming in.
It was okay - But I have two BIG gripes with the multiplayer.
1. -Respawn lives are shared by ALL.
Meaning that if some scrub joins your team and wastes all of your lifes during wave 1 and 2 you're pretty much screwed.
2. The STUN bots are OP.
I like the concept and the stuns.. but the stun time does need to get NERFED.
Even when you're not swarmed you'll be screwed over.
nearly all maps fill the same, all close-quarter corridor styled maps..The different maps are nice, but they feel all the same.
3. The RANKS.
Seriously? I've played 4-5 games and it seems like ranking up it going to take 3-4 months just for the second rank... Do they really expect people to grind day in day out for these ranks?
4. Limited weapon types.
They are all pretty much stuck into 3 catergories.
Sniper, Assault rifle and Shotgun.
Pretty standard, pretty dull.
How about adding additional catergories? Such as STUN weapons, STUN grenades more AoE weaponary or heck deployables?!
5. Multiplayer teams.
there is not type of 'voting' in multiplayer which WILL have a negative impact on the player experience.
What happens if somebody is AFK on your team? How do you vote-kick them?
What happens if somebody on your team is just griefing and dying on purpose?
6. Robots - More creative entrances..
How about them dropping down from Vents? Coming up some conveyer belts like a production line churning them out.
What about some kind of WEILD tools so you can temporarily hold positions?
How about custom player-made emblems for communities and just regular teams?