It’s been a while since the last update, and it will still be a little while longer until the next update, so I wanted to give you a quick heads-up about what’s going on with the game:
Final Rush is going to be transitioning out of Early Access with the next major update to the game. You may have guessed due to the long lead time on this latest update… it’s going to be a big one!
For starters, Cargo, Serial, and Mercury Switch have all been updated visually to bring them in line with the graphical improvements made on the new Frost level… but that’s small potatoes compared to what else is coming.
The next major update is going to bring a host of game feel updates, ranging from improved feedback when shooting robots, to new death sounds, improved grenade functionality and more. Several balance functions requested by the community have been added as well.
You’re also going to see another addition to the main menu: The COMBAT PROFILE
. This is a central location where you’ll be able to have access to several new features, including armor customization, and stat tracking (Both of which will be in the new update.)
There is also a possibility (but not
a guarantee) of both Skill and Weapon customization. Armor, Skill, and Weapon customization will be strongly integrated into the recently added Rank system; and your currently earned progress will contribute to the new features.
It’s also important to note, that while we’re adding stat tracking and several new stats; we’ve been tracking kills all along, so the kills stat will show you exactly how many robots you’ve blasted since the v2.0 overhaul.
There might even be a new enemy making an appearance soon…
The new update should be launching in a week or two.- Luke, Strike Games