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- Fixed a crash bug with switching between high and low shadow quality, a bug persists where you must break or place a tile after changing lighting levels to have them update.
- Made the torch equippable, shows up in the gadget slot (slot 4), equip it and right click on a background tile to attach it. Can't yet attach torches to walls/floors this way.
- Added auto-run option
- Replaced the old small font with a new, bigger, better, more readable one
- Added a new hat
- Added a new hair
- Fixed some issues with saving
- Fixed a crash introduced in the last patch with clubs
- Made it so you can scroll through the scroll slots by clicking the appropriate number repeatedly
- Added back in the small font, there are now 3, small/medium/large, if you notice any issues let us know
- Changed behavior of some mobs to stop them from piling up quite so much.
- Fixed a bug that would dupe tiles with the firestarter
- Spitter spit no longer affects spitters
- You can now drop items on containers to put them inside
- Made gems stackable
- Added a bunch of craftable tiles (Wood, stone, iron, steel)
- Fixed an issue with saving impaler spikes on some systems
- Mobs should no longer spawn anywhere that has a player-placed background.
- Scissors and saw now require copper instead of iron
- Capped the width/power of the laser pistol
- You can now swing melee weapons through platforms
- Project window amount font switched to the small font
- Throwable objects rotate while thrown now
- More craftable tiles (Mud Brick, Brick, some additional steel/wood/stone/brick tiles)
- Changed brick crafting, bricks are now a material
- Added a better crash logger
- Fixed a crash
- Throwable bricks (http://www.playsignsoflife.com/images/brickThrow.gif)
- Possible fix for some items not getting saved (smelters, containers) or getting lost
- Some fixes for the crash logger
Version 0.20
- Fixed a bug with trying to equip certain items that shouldn't be equippable
- Brick oven now requires bricks instead of brick slabs to craft
- More fixes for the crash logger
Version 0.21
- Fixed a crash with the power socket gump
- Possible fix for crashes related to foreign languages and the chat window
- Possible fix for crashes related to landing the pod during generation/load
- Possible fix for crash related to moving the crafting window off screen
- Fixed another crash related to foreign languages and the chat/console window
- Pod no longer generates on worlds after you've destroyed it
- Tweaked mobs to make them spawn in less annoying places (Shouldn't spawn in the pod or on inorganic materials)
- Fixed some issues with respawning, mostly aesthetic
- Added item drop on death toggle, press "t" to open the console, then type /toggledropitems
- Maybe fixed a bug that would rarely cause items to disappear near growing trees
- Added Assault Rifle and recipe (Requires plastic and silver, better recipe eventually)
- Added Rifle ammo (Requires lead, copper and plastic)
- UI element positions are now saved between sessions
- Ammo type/ammo in clip now saved between sessions
- Added brick/mud brick smelting recipes
- Added feedback effects for when melee weapons hit blocks
- Misc work on weapon effects
- Fixed an exploit/bug with crossbow ammo
- Fixed minor artifacting on asteroids on main menu
- Upped drop rate of biofuel on pupa and saltpeter on larval eggs, increased the at-generation amount of pupa/larval eggs, and increased the spawn rate of pupa/larval eggs. We likely will need to do more with the way the pupa/eggs spawn as they are still too hard to find (they only spawn on mud).
- Doubled the length of the spitter melee DoT, halved the damage.
- Fixed a bug that was causing container positions to not persist
- Possible fix for some graphics artifacting
- Added new mob underground that floats over to ya and pops.
- Fixed a crash related to changing resolutions