Signs of Life

Signs of Life

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Signs of Life  [developer] Jan 29, 2014 @ 1:30am
Recent Updates (Updated February 18, 2017)
Hey folks, we put out a new update today (version 0.8) that changes the engine that Signs of Life runs on and adds a few quality of life improvements as well as a sweet new grappling laser function for your wrist device. We changed the engine that the game runs on from XNA to MonoGame because XNA has been abandoned by Microsoft for awhile now, and MonoGame fixes a lot of issues that we had with XNA as well as lets us support platforms other than Windows. That said, If we did our jobs right you probably won't notice much of a change right now. The performance seems a bit better for us on our machines and it fixes some crash bugs that we were unable to fix with XNA, but really this update is about opening the door for more stuff down the line and making sure the game is as future-proof as possible. While the new version fixes some things, I'm sure there will be some new problems as well, so let us know what issues you run into.

New Features

Known Issues
  • The new version of the game requires at least Windows 7 and an OpenGL 3.0 compatible graphics device. We believe that the vast majority of players should still be able to play, but there will be some players who will be unable to play the new version even if they were able to play old versions. We're still investigating what we can do to lower the requirements further, so if you are unable to play the game after this update please email your system information (OS version and graphics device) to playsignsoflife@gmail.com. We've put up the previous version as a beta option (xna_version_0.7.6.6) which you should still be able to play, but that version will not get future fixes or new content.
  • Occasionally, certain sounds will play louder than they should. We fixed most of the instances of this, but let us know if/when you notice it.

Gameplay Changes
  • Increased the width of all map sizes by about 50%, we'll increase it even further after we spend some time optimizing the world generation speed.
  • Tweaked some parts of the bases on the world to make them a bit more interesting
  • Increased the player's base jump height slightly
  • Reduced the damage of the infected sheep from 25 per hit to 10
  • Made cooked food give you more fullness

This update doesn't add a lot of new content, but that is somewhat intentional. We've actually been working on two updates at the same time, and we wanted to get this version of the game out to players as soon as possible so we can get to fixing the issues that crop up with the engine change first. The next update should be ready in a few weeks, and will add several new creatures, a new boss, and a bunch of other fun stuff. Here is a teaser.[i.imgur.com]

Hotfix 0.8.1
  • Limited grapple laser range to grab range and made grab range display when you hold the grapple laser key
  • Crouching now releases the grapple laser
  • Added more logging to track down some crashes

Hotfix 0.8.2
  • Fixed a multiplayer crash

Hotfix 0.8.3
  • Fixed a crash that was preventing some players from launching the game

Hotfix 0.8.4
  • Reworked character creation menu UI to be scrollable so we can add more options
  • Added death penalty option to the character creation menu if you want to disable item drops on death. Existing characters can use the /toggledropitems command in chat in-game
  • Possible fix for a grapple laser bug that could teleport the player
  • Main menu effects sped up on higher resolutions
  • Start menu should now be scrollable where appropriate
  • Fix for some rare crashes

Hotfix 0.8.5
  • Fixed a crash in the character select menu
  • Fixed the delete button location in the character select menu

Hotfix 0.8.6
  • Fixed a multiplayer crash
  • Fixed the grapple laser teleport bug
  • Fixed some drawing issues with the sandbox menu
Last edited by Signs of Life; 20 hours ago
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Signs of Life  [developer] Jan 30, 2014 @ 3:02am 
Version 0.13
- Fixed a crash bug with switching between high and low shadow quality, a bug persists where you must break or place a tile after changing lighting levels to have them update.
- Made the torch equippable, shows up in the gadget slot (slot 4), equip it and right click on a background tile to attach it. Can't yet attach torches to walls/floors this way.
- Added auto-run option
- Replaced the old small font with a new, bigger, better, more readable one
- Added a new hat
- Added a new hair
- Fixed some issues with saving
Signs of Life  [developer] Jan 30, 2014 @ 6:20am 
Version 0.14
- Fixed a crash introduced in the last patch with clubs
- Made it so you can scroll through the scroll slots by clicking the appropriate number repeatedly
- Added back in the small font, there are now 3, small/medium/large, if you notice any issues let us know
Signs of Life  [developer] Jan 30, 2014 @ 4:22pm 
- Hotfix for right clicking objects, broke with the equippable torch patch
Signs of Life  [developer] Jan 31, 2014 @ 1:56am 
Version 0.16
- Changed behavior of some mobs to stop them from piling up quite so much.
- Fixed a bug that would dupe tiles with the firestarter
- Spitter spit no longer affects spitters
- You can now drop items on containers to put them inside
- Made gems stackable
- Added a bunch of craftable tiles (Wood, stone, iron, steel)
- Fixed an issue with saving impaler spikes on some systems
Last edited by Signs of Life; Jan 31, 2014 @ 1:56am
Signs of Life  [developer] Jan 31, 2014 @ 4:28am 
Version 0.17
- Mobs should no longer spawn anywhere that has a player-placed background.
- Scissors and saw now require copper instead of iron
Signs of Life  [developer] Jan 31, 2014 @ 9:42pm 
Version 0.18
- Capped the width/power of the laser pistol
- You can now swing melee weapons through platforms
- Project window amount font switched to the small font
- Throwable objects rotate while thrown now
- More craftable tiles (Mud Brick, Brick, some additional steel/wood/stone/brick tiles)
- Changed brick crafting, bricks are now a material
- Added a better crash logger
- Fixed a crash
- Throwable bricks (http://www.playsignsoflife.com/images/brickThrow.gif)
Last edited by Signs of Life; Jan 31, 2014 @ 10:11pm
Signs of Life  [developer] Feb 1, 2014 @ 11:58am 
Version 0.19
- Possible fix for some items not getting saved (smelters, containers) or getting lost
- Some fixes for the crash logger

Version 0.20
- Fixed a bug with trying to equip certain items that shouldn't be equippable
- Brick oven now requires bricks instead of brick slabs to craft
- More fixes for the crash logger
Signs of Life  [developer] Feb 1, 2014 @ 12:33pm 
Pushed a tiny hotfix to fix a nasty crash introduced in version .20
Signs of Life  [developer] Feb 2, 2014 @ 12:41pm 
New crash logger is already paying dividends!

Version 0.21
- Fixed a crash with the power socket gump
- Possible fix for crashes related to foreign languages and the chat window
- Possible fix for crashes related to landing the pod during generation/load
- Possible fix for crash related to moving the crafting window off screen
Signs of Life  [developer] Feb 3, 2014 @ 3:30am 
Version 0.22
- Fixed another crash related to foreign languages and the chat/console window
- Pod no longer generates on worlds after you've destroyed it
- Tweaked mobs to make them spawn in less annoying places (Shouldn't spawn in the pod or on inorganic materials)
- Fixed some issues with respawning, mostly aesthetic
- Added item drop on death toggle, press "t" to open the console, then type /toggledropitems
Signs of Life  [developer] Feb 3, 2014 @ 5:22am 
Version 0.23
- Maybe fixed a bug that would rarely cause items to disappear near growing trees
Signs of Life  [developer] Feb 5, 2014 @ 5:29am 
Version 0.24
- Added Assault Rifle and recipe (Requires plastic and silver, better recipe eventually)
- Added Rifle ammo (Requires lead, copper and plastic)
- UI element positions are now saved between sessions
- Ammo type/ammo in clip now saved between sessions
- Added brick/mud brick smelting recipes
- Added feedback effects for when melee weapons hit blocks
- Misc work on weapon effects
- Fixed an exploit/bug with crossbow ammo
- Fixed minor artifacting on asteroids on main menu
Signs of Life  [developer] Feb 5, 2014 @ 5:49am 
Pushed a hotfix for an odd issue with the patch
Signs of Life  [developer] Feb 6, 2014 @ 5:45am 
Version 0.25
- Upped drop rate of biofuel on pupa and saltpeter on larval eggs, increased the at-generation amount of pupa/larval eggs, and increased the spawn rate of pupa/larval eggs. We likely will need to do more with the way the pupa/eggs spawn as they are still too hard to find (they only spawn on mud).
- Doubled the length of the spitter melee DoT, halved the damage.
- Fixed a bug that was causing container positions to not persist
- Possible fix for some graphics artifacting
- Added new mob underground that floats over to ya and pops.
Signs of Life  [developer] Feb 6, 2014 @ 11:42am 
Version 0.25.1
- Fixed a crash related to changing resolutions
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