Signs of Life  [developer] 29 Jan, 2014 @ 1:30am
Recent Updates
Version 0.46

Update time, yay! Got some fun new toys and features for you folks, let us know if you run into any issues. We changed the way the static lighting works a bit (with torches, etc) so let us know if you notice any reduction in performance. As always, we'd love to hear your thoughts, so don't be shy and let us know what you think in the comments =)

New Content

New Recipes
  • Steel turret - 1x Microchip, 1x Steel Machine Parts, 1x Steel Gun Parts, 1x Large Battery, 1x D6 Polymer (Requires Material Printer)
  • Flare arrows - 1x Aluminum Ingot, 1x Bauxite Ore, 1x Iron Ore (Makes 3)
  • Bone arrows - 1x Bone, 5x Sticks, 5x Feathers (Makes 5)
  • Power Core - 3x Large Battery, 3x Steel Ingots, 3x Plastic, 1x Refined Rose Quartz (Requires Material Printer)

UI Changes

Gameplay Changes
  • Added reload animation to grenade launchers.
  • Reduced regeneration salve effect by half, it was pretty overpowered considering you could use 2 and combine it with the health regen from being well fed.
  • Doubled energy regen per step of kinetic inductor

Bug Fixes
  • Changed saving method for player inventory, should be backwards compatible but let us know if you notice any missing items or anything like that.
  • Disabled connection to local server by default, may cause issues so let us know if you have problems dropping items, things not working as expected, etc. This should fix the issue for people who were having problems dropping items.
  • Changing font with a dialogue box open will now properly resize the dialogue box.
  • Changed static lighting system (torches, etc) to hopefully be a bit more optimized. Should result in fewer hitches with lots of static lights, let us know if you see a reduction in performance.
  • Kinetic inductors now properly stop working when unequipped

Version 0.46.2
  • Fixed an issue related to drawing projects near the seam of the map
  • Destroying projects with the wrist laser now takes 2 seconds regardless of the level of lens installed
  • You can no longer pick up deployed turrets with the grab laser
  • Made weapons not fire when pressing buttons on projects
  • You can no longer drop items into steel turrets while they are in your inventory
  • Equip cursors no longer show on items that are in the crafting/project menus
  • Rose quartz no longer shows the equip cursor
  • Fixed graphical issue with decals
  • Added fire sound to steel turret
Last edited by Signs of Life; 2 Mar @ 4:20am
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Signs of Life  [developer] 30 Jan, 2014 @ 3:02am 
Version 0.13
- Fixed a crash bug with switching between high and low shadow quality, a bug persists where you must break or place a tile after changing lighting levels to have them update.
- Made the torch equippable, shows up in the gadget slot (slot 4), equip it and right click on a background tile to attach it. Can't yet attach torches to walls/floors this way.
- Added auto-run option
- Replaced the old small font with a new, bigger, better, more readable one
- Added a new hat
- Added a new hair
- Fixed some issues with saving
Signs of Life  [developer] 30 Jan, 2014 @ 6:20am 
Version 0.14
- Fixed a crash introduced in the last patch with clubs
- Made it so you can scroll through the scroll slots by clicking the appropriate number repeatedly
- Added back in the small font, there are now 3, small/medium/large, if you notice any issues let us know
Signs of Life  [developer] 30 Jan, 2014 @ 4:22pm 
- Hotfix for right clicking objects, broke with the equippable torch patch
Signs of Life  [developer] 31 Jan, 2014 @ 1:56am 
Version 0.16
- Changed behavior of some mobs to stop them from piling up quite so much.
- Fixed a bug that would dupe tiles with the firestarter
- Spitter spit no longer affects spitters
- You can now drop items on containers to put them inside
- Made gems stackable
- Added a bunch of craftable tiles (Wood, stone, iron, steel)
- Fixed an issue with saving impaler spikes on some systems
Last edited by Signs of Life; 31 Jan, 2014 @ 1:56am
Signs of Life  [developer] 31 Jan, 2014 @ 4:28am 
Version 0.17
- Mobs should no longer spawn anywhere that has a player-placed background.
- Scissors and saw now require copper instead of iron
Signs of Life  [developer] 31 Jan, 2014 @ 9:42pm 
Version 0.18
- Capped the width/power of the laser pistol
- You can now swing melee weapons through platforms
- Project window amount font switched to the small font
- Throwable objects rotate while thrown now
- More craftable tiles (Mud Brick, Brick, some additional steel/wood/stone/brick tiles)
- Changed brick crafting, bricks are now a material
- Added a better crash logger
- Fixed a crash
- Throwable bricks (http://www.playsignsoflife.com/images/brickThrow.gif)
Last edited by Signs of Life; 31 Jan, 2014 @ 10:11pm
Signs of Life  [developer] 1 Feb, 2014 @ 11:58am 
Version 0.19
- Possible fix for some items not getting saved (smelters, containers) or getting lost
- Some fixes for the crash logger

Version 0.20
- Fixed a bug with trying to equip certain items that shouldn't be equippable
- Brick oven now requires bricks instead of brick slabs to craft
- More fixes for the crash logger
Signs of Life  [developer] 1 Feb, 2014 @ 12:33pm 
Pushed a tiny hotfix to fix a nasty crash introduced in version .20
Signs of Life  [developer] 2 Feb, 2014 @ 12:41pm 
New crash logger is already paying dividends!

Version 0.21
- Fixed a crash with the power socket gump
- Possible fix for crashes related to foreign languages and the chat window
- Possible fix for crashes related to landing the pod during generation/load
- Possible fix for crash related to moving the crafting window off screen
Signs of Life  [developer] 3 Feb, 2014 @ 3:30am 
Version 0.22
- Fixed another crash related to foreign languages and the chat/console window
- Pod no longer generates on worlds after you've destroyed it
- Tweaked mobs to make them spawn in less annoying places (Shouldn't spawn in the pod or on inorganic materials)
- Fixed some issues with respawning, mostly aesthetic
- Added item drop on death toggle, press "t" to open the console, then type /toggledropitems
Signs of Life  [developer] 3 Feb, 2014 @ 5:22am 
Version 0.23
- Maybe fixed a bug that would rarely cause items to disappear near growing trees
Signs of Life  [developer] 5 Feb, 2014 @ 5:29am 
Version 0.24
- Added Assault Rifle and recipe (Requires plastic and silver, better recipe eventually)
- Added Rifle ammo (Requires lead, copper and plastic)
- UI element positions are now saved between sessions
- Ammo type/ammo in clip now saved between sessions
- Added brick/mud brick smelting recipes
- Added feedback effects for when melee weapons hit blocks
- Misc work on weapon effects
- Fixed an exploit/bug with crossbow ammo
- Fixed minor artifacting on asteroids on main menu
Signs of Life  [developer] 5 Feb, 2014 @ 5:49am 
Pushed a hotfix for an odd issue with the patch
Signs of Life  [developer] 6 Feb, 2014 @ 5:45am 
Version 0.25
- Upped drop rate of biofuel on pupa and saltpeter on larval eggs, increased the at-generation amount of pupa/larval eggs, and increased the spawn rate of pupa/larval eggs. We likely will need to do more with the way the pupa/eggs spawn as they are still too hard to find (they only spawn on mud).
- Doubled the length of the spitter melee DoT, halved the damage.
- Fixed a bug that was causing container positions to not persist
- Possible fix for some graphics artifacting
- Added new mob underground that floats over to ya and pops.
Signs of Life  [developer] 6 Feb, 2014 @ 11:42am 
Version 0.25.1
- Fixed a crash related to changing resolutions
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