GoD Factory: Wingmen

GoD Factory: Wingmen

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Mindjive Aug 29, 2014 @ 1:02am
Oculus Rift support
How good is the Oculus Rift support?
Does it support DK2 yet? If not, approximately when will the game get DK2 support?
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Showing 1-15 of 24 comments
Keos  [developer] Aug 29, 2014 @ 6:20am 
I will tell you what many people told us during PAX East, we have the best game that support oculus rift so far.

During the Beta, players were really impressed by the scaling of things and you being so tiny compared to the environment and Carriers.

We haven't tested the DK2 yet though we have one. In the past months, we focused on stabilizing the game and fixing bugs. Note that since the OR isn't out yet, there is still issues that you can encounter with it, but it still should work quite well.
Fidel Aug 29, 2014 @ 7:19am 
I bought this game without putting much thought into it, and I'm so glad that I did. I keep finding out about all of these cool features, and I'm already pretty certain my money was well spent.
Gheeyom  [developer] Aug 29, 2014 @ 9:43am 
DK2 support timing depends more on when we'll get a better SDK from Oculus. The hardware is really good right now but the software still needs to be worked on before we dedicate serious efforts on it (or it could all be wasted by a major update or something like that).
D34k0n Aug 29, 2014 @ 10:22am 
So any instructions on how to get this working with the DK2 right now?
Mindjive Aug 29, 2014 @ 3:45pm 
I think I read somewhere else that 7 on the numpad activates Rift mode and 5 re-centers, not sure if that only was in the old beta/alphas and still works though.
Keos  [developer] Aug 29, 2014 @ 3:48pm 
Originally posted by Mindjive:
I think I read somewhere else that 7 on the numpad activates Rift mode and 5 re-centers, not sure if that only was in the old beta/alphas and still works though.

it still works. But I can't ganrantie that the DK2 will.
Quetzhal Aug 29, 2014 @ 3:52pm 
The DK2 does not work, far as I can tell. No tracking and it appears on the wrong window - can I ask which version of the Oculus SDK this was compiled with?
D34k0n Aug 30, 2014 @ 5:52am 
Originally posted by Chris:
The DK2 does not work, far as I can tell.

Same here. Direct Mode, Extended mode, setting RIFT as primary, or even messing with the services like you have to do for Elite: Dangerous nothing seems to get this to work with the DK2 yet.

bwort110 Sep 7, 2014 @ 2:55am 
any updates?
靖獅 JinxGenius Sep 27, 2014 @ 5:08am 
for the love of god, I buy your game because I surely hope it support all rifts, now I'm putting DK2 on and you don't work, I'm not asking for a refund but you sure losing a whole lot of customers, please, make it work.
Keos  [developer] Sep 27, 2014 @ 9:45am 
Originally posted by 靖獅 JinxGenius:
for the love of god, I buy your game because I surely hope it support all rifts, now I'm putting DK2 on and you don't work, I'm not asking for a refund but you sure losing a whole lot of customers, please, make it work.

It is in our short time plan. Right now we are working on joystick support and new maps, the dk2 is the next thing on our to do list.
Thoemse Oct 29, 2014 @ 8:44am 
Once i see DK2 support i will buy this game!
靖獅 JinxGenius Oct 29, 2014 @ 10:22am 
this game is pretty dead since the most attractive point is missing, seriously thou, most of the players are gone, not until at least you have all rift support, and mark my words, you will lose customer if you aren't able to be the first one to eat the pie, don't let someone else take your advantage. (since you're still the first one that do space jet fighting that claim to support rift, but eve is coming out soon as I heard)
Thoemse Oct 29, 2014 @ 10:54am 
Actually there is star conflict with absolutely brilliant rift support (best rift game so far).
I would definatly like to compare this one though and i think it would be different enough to coexist.
靖獅 JinxGenius Oct 29, 2014 @ 10:59am 
oh wow, I overlooked that game, but I see a lot of bad comments there XD
will give it a try XD
Last edited by 靖獅 JinxGenius; Oct 29, 2014 @ 10:59am
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