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Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.140309-1509)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP ENVY m6 Notebook PC
BIOS: F.25
Processor: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
Memory: 16384MB RAM
Available OS Memory: 16280MB RAM
Page File: 2130MB used, 16453MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode
Here is my Dxdiag.
I know Laptops are known to not be the best gaming platform, but this one seems to get by with most games just fine.
We will have to replace all the code handling how animations data get sent to the GPU. The way our engine is structured, it should not take too long, but as we have not implemented it yet, there might be some unforeseen dependence that can mess it up and require a larger rewrite.
http://steamcommunity.com/app/262390/discussions/0/43099721702870048/
Thank you for getting back to my thread! It means a lot, honestly the fact that you came to a thread yourself was a big influence in my decision to not seek a refund. More devs should take a page from your book. You rock!
http://steamcommunity.com/app/262390/discussions/0/43099721702870048/
I am still experiencing the same thing however.
I will be keep that other thread up to date, so please subscribe to that thread to get posted about updates.
(we are working on some other fixes atm as well, so that's why I can't give a fixed date for the patch right now, but should not be far off. Hopefully Monday, but I can't promise an exact day)