Just like I tried to explain in the title, we are testing around with some changes to the games mechanics and trying to make everything better for everyone, new and experienced players alike.
We have had some changes in mind for a pretty long time, but have only just recently got time to implement them and have only been try them out for a day or two. Now we want to get everyone else in on it as well. We want your feedback and make sure we are doing the right decisions!
We have now opened up a beta branch named “gameplay_test” (current build number is: 348241)(you might have to restart steam for the branch to be visible in the drop-down list). In this beta branch all leaderboards are disabled, as we don’t want them to break because of any changes we do there that might have unforeseen consequences or potential bugs, but feel free to opt in and play as much as you want.
The current build include some changes to the player’s controls and mechanics as well as some enemy mechanics. (We still have a couple of changes more that we want to do, but we didn’t want to hold off on the beta just for some smaller features)
A lot of the new stuff might still sue placeholder assets or similar, so please keep that in mind.
We will not in the current state detail any of these changes for you, as we want everyone to just play the game with the new changes and give us their thought on how the game works, and not focus too much on the specific changes. We will talk more and detail them a little later.
The beta also includes a new mouse system that will now use raw mouse input, so OS settings will no longer affect the game. Later on we will allow you to choose between the new raw system and the old OS driven system, but right now it’s only RAW input that’s supported, so you might have to mess around a little bit with the sensitivity. There are still a few things we will improve with the mouse input, or at least double check and look over, but please let us know if you notice any difference with what we have now.
There are also some optimizations include in the build, so we hope that game will run smoother for everyone (though probably most noticeable on the more demanding levels). Please let us know if you experience any improvement or not.
We want everyone’s feedback, top players, players that feel the game is too hard, players that feel the game is boring, players that only just started playing, or anyone. Any feedback in general are appreciated, especially if it’s related to any of the topics I’ve mention here, but if you have other similar things you want to let us know about, please tell us.
(To all the “top players”, we do not intend for any of these changes to affect any high scores, and your potential best time should stay almost identical. If you can, please help us verify this, and give us your thoughts on the matter)
Hope you have fun testing it out and thanks for reading!