Publicada: 30 de maio
It's an interesting concept that starts with some promise as you begin colouring the world, but boredom sets in as soon as you realize how slowly things progress and how large the world really is.
This has been described somewhat as a Zen game, but unlike other such games such as Flow, etc. there is little sense of progression and the pace is so very, very, slow. Nudge trees slowly, collect the colour that falls from them, and paint the world until the colour runs out. Repeat. It is the very definition of grinding, only with no real goal in sight.
There are some redeeming qualities: it is pretty, and the music is tranquil, fitting with the zen-like feel. Unfortunately that wears thin quickly as there is precious little actual game-play. The little bits of text you unlock are simply small statements designed perhaps to evoke deeper thought, but there really isn't much to them and they don't add much to the experience.
Some would say it is art, but to me it is a game without actual gameplay. Evocative statements and abstract graphics cannot make up for the fact that there is simply little to do, and what there is is so drawn out you would need to grind for hours and hours just to see it. It simply tries too hard.
The trailer shows all sorts of interesting parts of the game that I suspect are many hours away. Getting there is simply not that interesting, and takes too long.