Flockers

Flockers

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Sheeps' skills
I'm a huge Lemmings fan (by the way, I loved your remake on PS2), I played almost all Lemmings games and I have tried a couple of Lemmings clones as well.

Having said that, you can easily immagine how much excited I was when you first revealed a new, dark, Lemmings ispired IP. I bought the game on the first day of the Early Access period and I was immeaditely blown away... in a positive way, of course.

Though the game is not perfect: you can clearly see it's an unfinished and unpolished product, but that's perfectly fine, considering we are playing a kind of public beta.

However, after going through the first six levels, I stumbled across a doubt: are the skills of the sheeps various enough to keep the game fresh and new, untill the end?
I really appreciated that all the skills are related to the Worms franchise... but having no diggers or real builders whatsoever (Lemmings reference) could simplify the structure of the game too much.

What about introducing a new kind of sheep, straight off from Worms Armageddon?
The Water Sheep!
In the latest entries of the Worms series you sure have added a lot of water based gameplay, so why don't you use it in this game too? Insert some water in a level and make the Water Sheeps the only ones able to go through it.

What do you guys think about it?

Let me know and thanks for your time and wonderful games.
Last edited by Matteobin007; May 14, 2014 @ 6:43am
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Showing 1-2 of 2 comments
matthew May 7, 2014 @ 8:37am 
I have to agree with the lack of skills, lemmings and indeed lemmings 2 the tribes had loads of skills, so I do think Flockers need more skills too, otherwise it will get a bit repetive on the skill front/
76561198103597845 May 22, 2014 @ 2:24am 
Hey guys,


Thank you for the detailed insight. At this point, we don't have any plans to add any additional sheep abilities.
That being said, we do appreciate your feedback and have passed it on to the developers for review.
In the meantime, why not try and get some ideas rolling for the devs to work with?
Come up with sheep abilities, names, how they would work as a mechanic etc...
We always enjoy seeing how creative our player-base can be.


All the best,
Team17
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