Posted: June 24
TL:DR Game Hard, Make Brain Hurt. Much Strats, Little Mercy. Victory Sweet.
Tales of Maj'Eyal. -sigh- I said I would write a review for this game when I beat it. Well I just edged over six hundred hours and finally have won. There really isn't much more to cover. The tags show it's a rogue-like, the videos give you a solid understanding of what to expect, and the user base has voted it overwhelmingly positive. So instead, I'm going to explain the emotional aspects of the game. TOME (Tales of Maj'Eyal) will make you feel dead inside. I've litteraly taken a skirmisher over the course of thirty hours into the second to the last room and died. Boom, save deleted. Can you handle that? I couldn't, that was around hour mark 400. I couldn't sleep, I'm not kidding, when you die TOME plays this little dun dun dunn tone. I had no idea I was about to die, the moment the screen flicked red and that tune played, well, I broke out into a sweat. My friend was over visiting from the other side of the state and that is the only reason I didn't freak out into a felonious rage. Now you gotta understand, that was one death of many. Your victories are few and far between in TOME, you refight the same bosses over and over and over, it doesn't matter how much content there is in the game, you will feel almost no reward for killing alt minotaur for the hundreath time. You'll rage through the sandworms annoyed that you have to think with every move rather than autopiloting. When you're sucked into the fearscape with a fire specd character you'll understand fear and if you get out alive you just return to the motions. After hundreds of hours of hundreds of deaths you finally get to the last boss. Then you win. I've been smiling for two days now, I think on winning and just grin. I can't help it. It's probably the most rewarding victory I've ever had in a game. Puts emerald or ruby weapon to shame. Six hundred hours for this feeling. Then you take it off normal mode and switch to nightmare difficulty and die in the starting area. So basically what I'm saying is, how well do you know yourself? Is this a goal worth your time? It was for me.
Some Quick Notes for Noobs:
Z: This hotkey will rest your character and autoexplore. Use at your own risk.
P: This pulls up all the talent trees so you can plan for the future.
I: Inventory, big suprise.
F1 and F2: These toggle between the golem and the alchemist if you play that class.
Caps Lock: This enables free viewing on the map so you can arrow key around.
Tab: Blows up the map so you can see it better, enemies you know of will be marked on it.
Options Menu: In this menu you can turn off the autopick tool for your skill and stat points at creation.