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beatadalhagen Feb 2, 2014 @ 1:07am
My thoughts so far
Game play is pretty good so far. Concept introduction seems to be about right, however, difficulty and pacing feel uneven. The electric and inertial forces play fairly close to my own (admittedly mundane) expectations - except when dealing with large numbers of particles, or play right at the edge of the play field. The use of barriers gives good game play, but I am at a loss to relate them to concepts in mundane physics.

Using 'Building Up' as a test level, I find the controls become sluggish with more than about 150 or so particles in play, and the rendering of particles and particle trails starts to become choppy at around 1000. As well, the red/blue background charge glow changes to a muddy orange/ brown colour.

Looking forward to updates.
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Hellerphant Feb 2, 2014 @ 7:39pm 
Thanks for the feedback - it's great to get some in-depth analysis on what we have out there already. I know the team is currently working on polish and a bunch of new levels right now. I'll get Paul to stop by and make some comments about the Building Up level for you.

Glad you are enjoying it as a whole right now though :)
beatadalhagen Mar 8, 2014 @ 2:58pm 
Comments on 0.6.1:

Black Holes: Fun but frustrating;
Weak Force part 1: Fun but very, very frustrating;

Looking forward to making Muonium.
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Particulars > General Discussions > Topic Details